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I know it's not going to play out this way, gamers are going to bend over and spread their cheeks so Jensen can keep reaming them, but I'm kind of hoping it forces AMD to go back to competing on price.
To me, gaming is already dead anyway. 2023 was a bad year for gaming and it's only going to get worse as more and more companies look less at you and more at your wallet.
Worse than console.
You might want to go rewatch that GN video. While Steve does point out some of the areas where DLSS3.5 has issues in Cyberpunk (which Alex at DF does as well), he largely said the overall experience is an "at least as good as or better" performance and an overall better image quality; also noting that Patrick (1) thinks so as much as they will choose to use it in their own personal play though of Phantom Liberty.
People said the same thing when Hardware T&L was first implemented.
DF recently talked about how standard raster testing is essentially pointless since who on earth would buy an Nvidia card and turn off all these amazing features?
It’s really not. If you regularly watch DF you’ll learn how awesome and necessary the tech is.
Not everyone lives in your alternate universe where every game has dlss support
While some indie houses and only a couple of major studios still put out the occasional quality game, I tend to agree with this statement. Overall, things have hit a wall of sorts.
I found learning to make games just as fun as playing games, with the work involved a lot like the city builders & factorio-esque styled games I had tried in the past. It can be incredibly frustrating but also very rewarding, especially just learning new things. I like to imagine that even if gaming culture dies back to a point of niche society like it once was in the early 2000s, with all the young'ns giving it up in favor of some bland version of it all, there will always be chance for renaissance and rebirth of what we know to be great. I'm learning things now that maybe 10 or even 15 years from now could possibly be of value in helping add to this, or at least that is the hope.
Deep Learning Mouth Breathing and fake frames are an embarrassment to gaming.
Hilarious that Nvidia is trying to pitch raster as more fake and raytracing as less wasteful when currently rt produces fewer frames than raster at a higher power draw and their dlss 3 is artificially creating frames.
How many years have we had consumer gpus capable of raytracing? Six years? Ray-tracing has not been the success everyone hoped.
Uh huh. Right. /eyeroll
edit: well, if you mean "necessary to do 4k / 120fps / Ultra-uber-stupid-crazy" sure. But none of that is "necessary", either.