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The VRAM amount has also became an important factors these days as games started to hit the limit, which wasn't the case few years ago for most GPUs.
(frames per second)
period.
Price.
We are reaching a point where graphics cards are frequently exceeding the demands placed on them. If you need to boil it down to a single most important thing, that thing is now price.
Everything else, from FPS, to VRAM, to Resolution, to clock speeds and core counts, are all situational.
If you want to know what is the most important for a specific video game, then post the video game.
-Battlefield games(because of its destructible environment)
-AAA playstation games, like the last of us, uncharted, etc
-Resolution, I have 3440x1440 monitor
Please explain this to me, because i dont understand too much about gpu
- Battlefield:
If I understand correctly, the Battlefield games with destructible environments don't need anything fancy these days.
- AAA PlayStation Games:
What I am seeing with console ports, is sub-60 FPS on CPUs. You will want to take advantage of more VRAM to increase the resolution. 16GB of VRAM should be enough, but there is no reason to object to more than that.
A lot of 120Hz TVs have a Frame-Gen like feature, which might improve frame rates if you can get a locked 30 FPS. Games that support DLSS 3 can take advantage of NVIDIA's frame gen.
- 1440p
1440p should be fine with 12GB or 16GB of VRAM. I would not recommend anything less than 16GB.
What FPS do you want to achieve for non-PlayStation ports? 30? 60? 120? 144?
When your card reaches the "minimum requirements" then it is time to replace it, though some would prefer to replace their card when it drops below the "Recommended" requirements.
The Last of Us Part 1 recommends an RTX 2070 Super, and performance wise the RTX 2060 is not too far off.
An RTX 4070 is probably what you want to look at as a baseline, and then go from there.
The 2060 being below the Recommended Requirements for 60 FPS at 720p upscaled to 1920x1080, it could well be what is causing the drop to 50 FPS.
But again, since it is a console port, they seem to struggle to get 60 FPS on the typical CPUs of the current day.
For console ports, the most important "spec of the GPU", is the clock speed of the CPU. After that, the core count of the CPU, and then the cache size of the CPU. Then finally, the VRAM on the GPU.
First I would look into a Intel 13900k CPU, or a Ryzen 9 X3D CPU.
The PlayStation 5 has a GPU around the performance of an RX 6700 XT or 2070 Super, and 16GB of VRAM. This should also be around the performance of the upcoming RTX 4060 Ti 16GB. If you want better graphics.
is that why the most popular GPU currently on steam is the 1650?
even though only a few years ago it was gtx 1060 6GB which is a much better GPU