Graphics are nearly at the absolute max best they can be
only a few more years then it will plateau
< >
Εμφάνιση 1-15 από 41 σχόλια
Hmm, that's some food for thought alright. 8K is barely on the scene as it is, but sometimes I watch 4K YouTube videos (when that option is available), and I'm pretty satisfied with the quality right there.

Of course the future might hold something like a type of glasses or magnifier in your monitor that changes the resolution based on your vision? Like if you have really bad nearsightedness and don't want to wear glasses?

Hmmm, interesting.
8k has no future in europe because of the climate laws
Αναρτήθηκε αρχικά από Masychefx2:
only a few more years then it will plateau

It's not the graphics that will plateau but affordable graphics card that won't need server rated PSU's to run games on. (2000W)
Αναρτήθηκε αρχικά από Zef:
Αναρτήθηκε αρχικά από Masychefx2:
only a few more years then it will plateau

It's not the graphics that will plateau but affordable graphics card that won't need server rated PSU's to run games on. (2000W)

ah ok
Αναρτήθηκε αρχικά από Wichtelman:
8k has no future in europe because of the climate laws

Oh, very good. Def. learned something here. :happystar2022:
This is what I thought when PS2 first came out lol
Until you can't tell the difference between computer generated graphics and real life improving graphics will still continue to be improved. Even then hardware will continue to improve to do more things like render more at the same time, no good have a few realistic people in a small room that is maent to be filled with people
Environment is definitely getting better this gen, but looking at this video

https://youtu.be/NCYMNmkjRS4

The skin (and wet skin texture) still need a lot of work
Αναρτήθηκε αρχικά από Masychefx2:
only a few more years then it will plateau
not even close
New updated graphics always look impressive. The eye candy effect stuns people up until the next update arrives. We are just beginning to implement physics into games. Wait for clothing to become complex and damage models improve. Muscles and body deformation from body movement are just at an early stage.
The deeper you dive into the tech the more you realize how complex reality and its forces are.
Αναρτήθηκε αρχικά από Overseer:
New updated graphics always look impressive. The eye candy effect stuns people up until the next update arrives. We are just beginning to implement physics into games. Wait for clothing to become complex and damage models improve. Muscles and body deformation from body movement are just at an early stage.
The deeper you dive into the tech the more you realize how complex reality and its forces are.

For years I would have preferred they improve physics specifically collision detection so items aren't going through character back, butt or other characters.

Fix the camera so that the camera can go through objects instead or going wide or up as we approach a wall/end or area. the camera's target is were the focus is and leaving the camera and cone going through a wall won't affect what we see as nothing between the target to the camera gets rendered
Αναρτήθηκε αρχικά από Supafly:
Αναρτήθηκε αρχικά από Overseer:
New updated graphics always look impressive. The eye candy effect stuns people up until the next update arrives. We are just beginning to implement physics into games. Wait for clothing to become complex and damage models improve. Muscles and body deformation from body movement are just at an early stage.
The deeper you dive into the tech the more you realize how complex reality and its forces are.

For years I would have preferred they improve physics specifically collision detection so items aren't going through character back, butt or other characters.

Fix the camera so that the camera can go through objects instead or going wide or up as we approach a wall/end or area. the camera's target is were the focus is and leaving the camera and cone going through a wall won't affect what we see as nothing between the target to the camera gets rendered

They keep that purposely messed up so that if they desperately need to cripple performance to sell newer cards they'll invent a new engine called "interactive physical and collision resistance" technology that when turned on drops your fps by like %50.
While we still struggle to implement good clothing and hair physics the industry is moving forward. Like when was the last time you have seen good fire and smoke effects in a game?
https://www.youtube.com/watch?v=fU6D38u4_gw
https://www.youtube.com/watch?v=6uyPh1OuPl4
https://www.youtube.com/watch?v=CblTUzmi51k

Just imagine fire and smoke with RT lighting and reflective surfaces while things burn down. We move forward like always.
Αναρτήθηκε αρχικά από _I_:
Αναρτήθηκε αρχικά από Masychefx2:
only a few more years then it will plateau
not even close
This, things are actually quite far from photo-realism IMO.

Graphics are definitely improving at diminished returns rates, though. Many things might need substantially more hardware power/tech for less and less improvement.
Haven`t seen a single human character who would not cause uncanny valley so still plenty of way to go.
Graphics, animations and graphic environments are becoming much easier and faster to create but it`s still pretty far from photo-realism.
< >
Εμφάνιση 1-15 από 41 σχόλια
Ανά σελίδα: 1530 50

Ημ/νία ανάρτησης: 29 Μαρ 2023, 10:12
Αναρτήσεις: 41