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Then once done and restarted install latest GPU Driver from AMD.com
Reboot when done. Then configure the gpu settings. For Games go to where it stores the config files it created such as graphics settings and delete the file. Then launch the game and configure the graphics settings.
Hmm. Try enabling shader pre-caching in Steam settings.
Might as well go get RTX 3060 or other RTX 30 series if going to stay on PCIE 3.0 for a while longer.
As for why you didn't see it until after the graphics card upgrade, I can only guess as there's a number of possible causes. Namely, one guess is this though...
You're likely getting better performance now. What were masked stutters before, are now more prominent. Those that play at higher refresh rates (and get frame rates to match) tend to be more vocal about stutter, after all.
Either way if it's not reproducible and only happens initially, then that's my guess.
PCI Express 3.0 is very unlikely to be involved. Unless you check and find you're using 100% of the link state bandwidth at all of these stutter moments, I wouldn't even question it based on established information. I'm going out on a limb and guessing you're not going to see full utilization at those moments, because that much bandwidth usually isn't used, but I do encourage you to check for yourself to verify one way or the other.
What games are some examples this happens in, and what CPU and RAM (namely RAM frequency) do you have? An older CPU with lower RAM bandwidth (think quad core on DDR3) in some games might be adding to this. Just another guess.
Here are some examples:
Cyberpunk 2077 - flat frametime graph i.e. no microstutters
Doom eternal - same
Hunt showdown - full of spikes
Rise of the tomb raider - same
CPU - i7 8700k RAM - 16gb DDR4 2666MHz CL16 dual channel
As all I see you listing are the old specs; aside from new GPU.
If you upgraded to newer PCIE 4.0 Motherboard and CPU that's still using DDR4; then you'll want to use DDR4 3200 or 3600; 2666 will be much too slow for modern CPUs.