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Understood, but IMHO this is *not* what's happening in Hogwarts Legacy.
Game crashes (supposedly due to VRAM exhaustion) *only* while completely reloading maps, either because entering/exiting some dungeon or because of some fast-travel.
There is NO reason to fail there, especially so because relaunching the game passes the same critical point without a hitch.
What I see is I have from 3 to 5 "reloads" available, then it crashes, rinse and repeat.
From programmer point of view this means there's either a memory leak (consuming VRAM over time) or garbage collection is failing (badly) somehow. I never had a crash "in action".
... this is somewhat "nice" because forces me to take a break from the game from time to time ;)
OTOH I fully appreciate Moore law for RAM (my first Linux install, loooooong ago, was on 4MB Ram and 40MB Hd, yes MEGA bytes) and thus I think I'll shoot for at least 12GB, possibly 16GB.
Thanks.
The other thing I was mentioning (hardware requirements going up) isn't mutually exclusive with "flaws may exist".
Both can be true simultaneously. I was mostly pointing out that there are very real hardware requirements increases that a lot of people seem to want to just rule out as a possibility entirely, and write off as solely bad optimization.
I think what what he got from your post is that it seems a lot of it focused on the "optimization" aspect of the game development and a lack of the and the second paragraph...
"What's happening is the latest generation of games really need this much. They target the latest consoles and may not scale down too far."
...may have kind of lead him to believe you were "for the most part" inserting that as somewhat of the answer to the Hogwart's issues he's facing.
This is speculation, though. But, It's kind of what I would have interpreted it as if you had responded to me so I'm just saying.
Granted, I've never actually heard of those crashes in Hogwart's as much junk as I've been criticizing it, so I didn't even factor that in to any hardware recommendations. It's actually like an ENTIRELY different issue. No amount of ram will escape that level of incompetence.
It is strange, but it might not even be a permanent issue (although not sure what he's done to try to resolve it). It might possibly be like the Bioshock 1/2 Remasters. About half (guesstimating) face constant and repetitive issues with random crashes. This is widely known/reported but I almost never face them. Almost didn't believe it myself until I saw it during a brief period and I couldn't fix it. Didn't know what caused it, but eventually it got fixed through my constant re-installs I guess and all sorts of other configuration changes.
Definitely an issue with the games, but still hope of a fix outside of bumping up hardware.
Only buy factory new GPU cards. And these will support you for next 10 years easily..
And we talk about "bare minimum" and "future proof".
Of course a GTX 1080 can be counted as "bare minimum", but for sure is NOT "future proof". We entered the RTX era, GTX is obsolete just like the GT era after GTX appeared as successor.
A RTX 3050? Sure, "bare minimum", but in no way "future proof".. A 3050 is the biggest trap for a newbie. RTX 3060 Ti will fit though.
Just re-check my list which I had posted on page 2.