Why 1440 Resolution ?
So i constantly hear how 4k is so much better than 1440.i just dont see it.
let me tell you why fighting to hold a decent fps on todays games with the
way they are released is a constant battle.some people think im wrong that i built
a new PC 13900k / 4090 o.c to run 1440res.but imo you couldnt be more wrong

i built it to power thru all these terrible port/games and it does it
perfectly.
im running any game at 144fps or locked to any fps i choose for a great
gaming experience.i am able to turn on every single enhancement in the
game menu and nvidia panel including,ambient occlusion on quality/
texture filtering negative lod bias on allow and texture filtering
on high quality along with pixel enhancement in my monitor at 25%
gives an amazing graphics experience that is every bit as good
(i say better as i get all the reflections,lightings,fogs,special
effects blah blah blah)at a great framerate for an amazing gameplay
and graphics experience.

and all this with no dlss unless you'd like to hit 240fps.
so if your tired of the janky sub 60fps and turning everything off or down
which defeats the reason to even run 4k.pull out your old 1440
monitor and see what these new games/enhancements really have to offer
you might just be amazed what youve been missing.thats my take.
Zuletzt bearbeitet von Guydodge; 10. Apr. 2023 um 11:44
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Beiträge 1630 von 31
Ursprünglich geschrieben von Guydodge:
Ursprünglich geschrieben von FeilDOW:
5120x1440 is where it's at, I find the 4090 does well in most games max settings 80+ FPS usually around 100fps avarage. Hogwarts legacy is the only game I had to use frame gen to get there.
dam !!! i had to look that up hows the game support on that ?
Most recent TLOU had awesome 32:9 support, got a few screenshots. Most games do but for the ones that have issues flawless widescreen is a big help.

Ursprünglich geschrieben von Rod:
Ursprünglich geschrieben von FeilDOW:
5120x1440 is where it's at, I find the 4090 does well in most games max settings 80+ FPS usually around 100fps avarage. Hogwarts legacy is the only game I had to use frame gen to get there.

Id like to know the resolutions dlss is using for both 3440x1440p and 5120x1440p but cant find it. Id rather have native and dlaa and frsme generation. But i dont think you can do that can you? Is the frame generation tied to the ai image reconstruction?
With a 4090 I really don't like using DLSS and I'm not sure if it is on with frame gen or not, hogwarts was the only game I felt I needed to use it with so far.
Zuletzt bearbeitet von FeilDOW; 11. Apr. 2023 um 6:54
For me, 4k quality is not necessary for shooter games, but in immersive games it is very nice and fun!
Ursprünglich geschrieben von Crawl:
There is also a benefit to a large 4K display a lot of people over look. I have a 43" Aorus FV43U, amazing display for 4K HDR gaming. If I decide I wan't a 1440p 21:9 experience I can simply set the resolution and I essentially have a 34" 1440p ultrawide albeit with black bars at the top and bottom. It really doesn't make sense to spend more money on a 1440p ultrawide when you can have both.
This is so true yet so rare comment.

Everything is related between viewing distance, screen size and resolution.
Personally, just my opinion, so called "ultrawide" displays are just half cut horizontally from 16:9 aspect ratio for maximizing display manufactures profit.
Not a bad move at all from their perspective.

There are some games though which benefits ultrawide aspect ratio layout just because 16:9 has so narrow FOV. Playing wider aspect ratio, game opens horizontally.

And if user don`t see pixels on normal viewing distance what is the point to increase resolution.
(except professional works...)

And aspect ratios are not tied to display. I just playtested one game on Steam Deck with 3440x1440 internal resolution. It worked.
Ursprünglich geschrieben von FeilDOW:
Ursprünglich geschrieben von Guydodge:
dam !!! i had to look that up hows the game support on that ?
Most recent TLOU had awesome 32:9 support, got a few screenshots. Most games do but for the ones that have issues flawless widescreen is a big help.

Ursprünglich geschrieben von Rod:

Id like to know the resolutions dlss is using for both 3440x1440p and 5120x1440p but cant find it. Id rather have native and dlaa and frsme generation. But i dont think you can do that can you? Is the frame generation tied to the ai image reconstruction?
With a 4090 I really don't like using DLSS and I'm not sure if it is on with frame gen or not, hogwarts was the only game I felt I needed to use it with so far.
usually when i drop below 90fps on high settings i do a new build.im going to check one of these monitors out (gotta love amazon ive went thru at least a dozen monitors over the last 4 or 5 years 1440 and 4k they have to hate me by now :steamfacepalm:)
Zuletzt bearbeitet von Guydodge; 11. Apr. 2023 um 8:49
Ursprünglich geschrieben von retro_Ed:
Ursprünglich geschrieben von Crawl:
There is also a benefit to a large 4K display a lot of people over look. I have a 43" Aorus FV43U, amazing display for 4K HDR gaming. If I decide I wan't a 1440p 21:9 experience I can simply set the resolution and I essentially have a 34" 1440p ultrawide albeit with black bars at the top and bottom. It really doesn't make sense to spend more money on a 1440p ultrawide when you can have both.
This is so true yet so rare comment.

Everything is related between viewing distance, screen size and resolution.
Personally, just my opinion, so called "ultrawide" displays are just half cut horizontally from 16:9 aspect ratio for maximizing display manufactures profit.
Not a bad move at all from their perspective.

There are some games though which benefits ultrawide aspect ratio layout just because 16:9 has so narrow FOV. Playing wider aspect ratio, game opens horizontally.

And if user don`t see pixels on normal viewing distance what is the point to increase resolution.
(except professional works...)

And aspect ratios are not tied to display. I just playtested one game on Steam Deck with 3440x1440 internal resolution. It worked.
yes the distance from monitor "screen door effect" can make or break your overall clarity
so with these larger monitors im guessing most are way to close.and the larger monitor you get the larger the pixel dropping sharpness.for desk application its smart to stay 1080-24in 1440-27in
4k-32in any thing above this and youve pretty much negated the sharpness improvement unless you move farther away from screen.
Zuletzt bearbeitet von Guydodge; 11. Apr. 2023 um 9:04
C1REX 11. Apr. 2023 um 10:15 
I play on a 50’ screen and 4K makes a very visible difference.
Ursprünglich geschrieben von emoticorpse:
I think a 4090 for 1440p is a good idea (especially in today's pc gaming situation). Kind of why I went with a 2070 years ago for only 1080p (and that was when pc games were still competently made). Also why I got a 7900 12 core cpu now.
I have a 4090 and use it with ultrawide 1440p. Really liking.
i'll just say 1 more thing here when i say janky about 60fps you dont have to believe me see for youself.lock your fps in nvida panel/AMD/open a window on your desktop and move it back and forth now go back to 100+ what ever your monitors res is and move it again.notice the movement and blurriness you have at 60hz well the same thing is happening it your game.
Zuletzt bearbeitet von Guydodge; 12. Apr. 2023 um 9:20
8K, 16K 32K...
Ha! You know what the best "1440" card is? The year old halo 3090ti.

You are only "leaving performance on the table" if you reup every generation.

The 4090 targeting 1440 just means you have a 1440 card on a far less temporary basis, probably the rest of this console generation without stressing about a VRAM budget and deep into the start of the next before programmers get serious writing for the new tech like we are seeing right now and it starts again as that 4080 slides toward 1080p performance levels for new cards.
Ursprünglich geschrieben von ahmed:
For me, 4k quality is not necessary for shooter games, but in immersive games it is very nice and fun!

This is why in many countries you won't see people even looking at RTX GPUs; they are mainly playing at 1080p and 1440p, 16:9, often high refresh rates.

This is why GPUs like 1070, 1080, 1080 Ti are still so popular in many countries because so many of those folks playing competitive online shooter games.

Many of whom could care less about Ray Tracing or DLSS. Those older GTX 900 and 10 series GPUs can still do FSR, when available in games.
I think some people forget how negligible the difference between 1440p and 4k is on a 4k display.

I have various displays ranging from lg oled, samsung s95b, 13 inch 4k amoled and your average 4k ips.

testing it with friends and family, they had an increasingly difficult time, seeing the difference. in some older games, it was obvious but in new titles, it hardly mattered.

I also think going a bit above 1440p, to some other true 16:9 resolution like 1800p is a great solution too and costs less in regards to power
Ursprünglich geschrieben von Guydodge:
So i constantly hear how 4k is so much better than 1440.i just dont see it.
let me tell you why fighting to hold a decent fps on todays games with the
way they are released is a constant battle.some people think im wrong that i built
a new PC 13900k / 4090 o.c to run 1440res.but imo you couldnt be more wrong

i built it to power thru all these terrible port/games and it does it
perfectly.
im running any game at 144fps or locked to any fps i choose for a great
gaming experience.i am able to turn on every single enhancement in the
game menu and nvidia panel including,ambient occlusion on quality/
texture filtering negative lod bias on allow and texture filtering
on high quality along with pixel enhancement in my monitor at 25%
gives an amazing graphics experience that is every bit as good
(i say better as i get all the reflections,lightings,fogs,special
effects blah blah blah)at a great framerate for an amazing gameplay
and graphics experience.

and all this with no dlss unless you'd like to hit 240fps.
so if your tired of the janky sub 60fps and turning everything off or down
which defeats the reason to even run 4k.pull out your old 1440
monitor and see what these new games/enhancements really have to offer
you might just be amazed what youve been missing.thats my take.


It just depends what you look for in a monitor.

Personally, I think other things are more important than resolution, but that's just me.
Ursprünglich geschrieben von Pirate☠️Pocah:


It just depends what you look for in a monitor.

Personally, I think other things are more important than resolution, but that's just me.
pixel response time, color space are things that are usually left out for the
wujuh 13. Apr. 2023 um 6:00 
well to be honest i don't really like 4k in the games i play because i mostly play competitive but when i play story mode i like to go all ultra n run that 4k up even tho i might 60ish fps its okay
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