Holografix Apr 10, 2023 @ 10:05am
"Vulkan Device Lost"
what does that error message mean? I get that message when a game crashes.
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Showing 31-37 of 37 comments
_I_ Apr 12, 2023 @ 8:49pm 
does it crash when using dx?


or with any other gpu demanding tasks? (could be psu)
try the render test in gpuz, and watch the clocks, make sure they dont dip, and temps stay cool
Bad 💀 Motha Apr 12, 2023 @ 9:24pm 
Originally posted by _I_:
does it crash when using dx?


or with any other gpu demanding tasks? (could be psu)
try the render test in gpuz, and watch the clocks, make sure they dont dip, and temps stay cool

We went over this above. The game only runs via Vulkan.
The only real fix for him at this point given what we've tried, is to just disable Ray Tracing in this game.

But yes, please ensure its not a thermal throttle issue also.
But OP said with RT enabled in this game, the game basically crashes at a certain spot every time. So sounds much more like an actual game issue to me.
Last edited by Bad 💀 Motha; Apr 12, 2023 @ 9:25pm
Holografix Apr 12, 2023 @ 11:22pm 
update:

i ran gpu caps viewer's rendering demos and there was no clock dip and temps stayed 'relatively' cool.

it's gotta be the game.
Locantos Dec 26, 2023 @ 7:40am 
In know it is a old post but I have the saem problem in another game and the "Device Lost" error came for min in DX12 quite alot a day. But using Vulkan it sometimes crahes no time a day

So try to isntall the newest Windows Vulkan API DLL

https://sdk.lunarg.com/sdk/download/1.3.268.0/windows/VulkanRT-1.3.268.0-Installer.exe
Holografix Dec 26, 2023 @ 8:15am 
Originally posted by Locantos:
In know it is a old post but I have the saem problem in another game and the "Device Lost" error came for min in DX12 quite alot a day. But using Vulkan it sometimes crahes no time a day

So try to isntall the newest Windows Vulkan API DLL

https://sdk.lunarg.com/sdk/download/1.3.268.0/windows/VulkanRT-1.3.268.0-Installer.exe
you know what, the problem I and others had in this thread, the whole "Vulkan device lost" in the game was fixed when the developer patched it.

it's not player side solvable. it has to be done on the developer's side. Whatever game you are experience this problem with, you should message the developers about it.
JustATF Feb 5, 2024 @ 8:15am 
If this is happening for you in Enshrouded, I believe I managed to fix it by going to:

Nvidia Control Panel -> Manage 3D settings -> Program Settings -> Enshrouded -> Vulkan/OpenGL present method (at the very bottom) -> switched it from Auto, to Prefer Native.

I have now been running Enshrouded for 48 hours (no restarts), and I have received 0 crashes.

L.E. I dunno how to do this for AMD, sorry. Maybe someone else can check and post.
Last edited by JustATF; Feb 5, 2024 @ 8:17am
Bad 💀 Motha Feb 5, 2024 @ 8:33pm 
Originally posted by Locantos:
In know it is a old post but I have the saem problem in another game and the "Device Lost" error came for min in DX12 quite alot a day. But using Vulkan it sometimes crahes no time a day

So try to isntall the newest Windows Vulkan API DLL

https://sdk.lunarg.com/sdk/download/1.3.268.0/windows/VulkanRT-1.3.268.0-Installer.exe

3D apps will use that however Games will not.

Games use whatever is bundled with GPU Drivers, or include such specific version DLLs within the game folder.

Gamers never need those Vulkan API stand-alone installers. They update the Vulkan by updating the GPU Driver.
Last edited by Bad 💀 Motha; Feb 5, 2024 @ 8:34pm
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Date Posted: Apr 10, 2023 @ 10:05am
Posts: 37