Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
or with any other gpu demanding tasks? (could be psu)
try the render test in gpuz, and watch the clocks, make sure they dont dip, and temps stay cool
We went over this above. The game only runs via Vulkan.
The only real fix for him at this point given what we've tried, is to just disable Ray Tracing in this game.
But yes, please ensure its not a thermal throttle issue also.
But OP said with RT enabled in this game, the game basically crashes at a certain spot every time. So sounds much more like an actual game issue to me.
i ran gpu caps viewer's rendering demos and there was no clock dip and temps stayed 'relatively' cool.
it's gotta be the game.
So try to isntall the newest Windows Vulkan API DLL
https://sdk.lunarg.com/sdk/download/1.3.268.0/windows/VulkanRT-1.3.268.0-Installer.exe
it's not player side solvable. it has to be done on the developer's side. Whatever game you are experience this problem with, you should message the developers about it.
Nvidia Control Panel -> Manage 3D settings -> Program Settings -> Enshrouded -> Vulkan/OpenGL present method (at the very bottom) -> switched it from Auto, to Prefer Native.
I have now been running Enshrouded for 48 hours (no restarts), and I have received 0 crashes.
L.E. I dunno how to do this for AMD, sorry. Maybe someone else can check and post.
3D apps will use that however Games will not.
Games use whatever is bundled with GPU Drivers, or include such specific version DLLs within the game folder.
Gamers never need those Vulkan API stand-alone installers. They update the Vulkan by updating the GPU Driver.