Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
When I mean nothing I mean NOTHING, zero, nada, zilch. So feel free to turn it on or off to your placebo liking because you certainly won't notice a difference.
hardware acceleration off = higher CPU usage
in general, hardware acceleration should be on for users with
dedicated graphics cards as they are purpose built to render videos/images/text..etc
my2ct
That is the primary option, but most NVIDIA GPUs are held back by limited VRAM. Even 8GB cards are being underutilized compared to the extremely CPU heavy games of late, but less than 12GB of VRAM only tends to increase the CPU burden.
Basically, alot of modern games are garbage.
If you have 16GB of VRAM to run at 1440p Ultra, then you will probably want a 4k 120Hz TV set that has motion-interpolation or motion-smoothing. A "frame-gen" type of technology. If you can lock the frame rates at 40, then you can generally get a smooth interpolation approximating 80 FPS. Otherwise, NVIDIA's DLSS 3 supports Frame-Gen on the GPU for finer control over the interpolation of frames.
If your CPU is 30 FPS weak, your GPU only has 8GB of VRAM, and your CPU and/or GPU only has 8 PCI-Express lanes, then you are due for a very expensive upgrade,...
;-D