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Повідомити про проблему з перекладом
AFAIK, Freesync Premium will have a different VRR range that is supported. IIRC Freesync Premium and Freesync Premium Pro have a range from 30Hz to 120Hz; however, on the low-side many Freesync monitors don't kick-in VRR until 40Hz or 48Hz (you'd want to check your specific monitors specifications).
For actual G-sync monitors I looked at the old specs for the original G-sync module previously, current G-sync modules can actually support from 1Hz to 240Hz (or the panels max refresh rate).
As noted above, If you are outside of what the VRR range is for the display then you will either have tearing or you will need to have V-sync enable.
G-sync will override V-sync when its within the displays VRR range. It is not ON/OFF if it is exceeding your monitors maximum refresh rate; it is when it is outside of the supported Variable Refresh Rate (VRR) range.
Also, as noted in the linked blurbuster article if your game is not running in exclusive full screen then the desktops refresh rate is what is going to be used. So if you run any of your games in a Windowed mode then make sure you've setup your G-sync settings as Windowed and full screen mode otherwise while on your desktop you will not be using VRR and it will run at whatever fixed refresh rate you've set for the display.
So with G-sync enabled, while your game is within the VRR range of your display you'll be using G-sync to have the display sync its refreshes to when the GPU is presenting a new frame.
Outside of that VRR range is a bit more complex with Freesync displays, however, If you set a frame limit in the NVIDIA Control Panel (NVCP) to your displays maximum refresh rate, and have V-sync turned on as well then you should have a smooth experience with minimal input lag.
I think so. Nvidia resisted at first to support Freesync on their cards but huge pushback from the market forced them to do it.
G-sync monitors are in a huge minority. I think there are only 120 monitors on the market that are G-sync monitors. There are over 1000 Freesync monitors.
There are some differences but overall it's basically the same technology - preventing tearing better than V-sync does.
G-sync does not eliminate screen tearing, it can not predict the future with 100% accuracy. Using V-sync with G-sync/VRR makes up for the slight time difference. One may not notice the tearing with G-sync alone since most of the tearing will likely be at the bottom or top of the screen. Screen tearing is also much less noticeable at higher refresh rates, 75 hz or more. There will be screen tearing if no V-sync is used.
No. V-sync will always be on when used with G-sync/VRR. G-sync will not do anything if the frame rate is outside of the VRR range. When the frame rate is outside the VRR range V-sync is the same as if G-sync were not used at all, this is why I recommend using Fast V-sync(swapping back buffers) or managing the frame rate to keep it in the VRR range.
V-sync should never be used as a frame rate limiter.
Not placebo. Turning on V-sync with VRR does incur a negligible amount of input latency which you may perceive. What is more likely the issue is that if you used traditional V-sync, and did not manage the frame rate, it would could result in the situation as described above resulting in performance stalling and/or increased input latency from V-sync on its own.
Not to preventing tearing better than V-sync does, rather it is to make V-sync better.
Please don't misquote me. I never said what you quoted me saying. Also you are wasting your time with the aqafauk, they have no idea what they are talking about but sure seem to be high and mighty that they do. Obviously V-sync increases input latency as it is buffering the frame until the next panel sync.
In the future it would be nice if instead of trying to tell people "NO YOU CAN NOT USE VSYNC FOR A FRAME RATE LIMITER! ABSOULTELY NOT! DON'T DO IT!" like you did above you could add a disclaimer like: "Vsync might work for you and you might not notice the delay. Try switching it on and see if it works for you". That would be a much nicer, politer, and more informative way to communicate things to others. Especially for people who don't understand about vsync.
It's not an evil thing that should be avoided at all costs. People are free to try it if they want to. If it just so happens that they like playing games with vsync on then they are free to do that if they want to. We should not outright tell people what to do or what not to do with their own computer. We should be giving them many options. Vsync is one of those options.
Vsync *IS* a frame rate limiter and it is one option for limiting frame rates. It does work.