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The GPU is priced around $2500 what I've seen too.
That's not how it works.
You can make a lot of different type of games with the Unreal Engine 5.1. Depending on what the developer makes of use of in the engine and how big of an area it needs to render it will generate different FPS values.
Anthem uses the Frostbite engine but so does Battlefield games. But Battlefield games runs a lot better than Anthem did.
Now sure, between the fact that CPUs are not getting faster at the rates they used to while GPUs are still getting faster at a decent rate, and the fact that games are more often GPU bottlenecked anyway, it lends to situations where GPUs are increasingly becoming more than fast enough for 1080p (and being CPU bottlenecked, at least in cases of higher frame/refresh rates) but maybe not fast enough 4K at everything (sometimes even at lower frame/refresh rates). The latter is specifically why things like upscaling tech and "fake frames" tech are a growing thing.
Am I making a statement by asking a question?
Wait a minute. There's only one game that uses UE 5.1? Haha too funny.
And, there is no definitive scales for running games on any given resolution. GPU power is increasing but so is modern game's graphics quality and demand, it's a continuous process.
But nevertheless, the 4090 can run most New games at 4k well above 60 fps, unless you put some crazy amounts of Anti-aliasing or some similar kinds of unreal settings, or some super high Ray-Tracing.
I live in Canada so it is pushing 3k with taxes for one of those bad boys brand new for an AIB.