RTX 3070 Ti :(
I got this GPU but it just does not perform on colours , i have seen many screen shots and videos of people playing the same game as me and their colour within the game are mind blowing compared to mine , the thing is as well their gpu`s are not ? as good as mine .
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r.linder 2022年12月29日 21時52分 
Colours come down to two things:

1. Colour settings of the driver and/or monitor (also HDR in some instances)
2. The actual panel type of the display

You're probably using a TN or cheaper IPS display, while reviewers have nicer IPS, VA, OLED, etc. displays. Different panels give different results.

TN = high response but poor colour production, looks washed out, poor viewing angles
VA = rather poor response in comparison to TN, more potential for ghosting, but great colour production and better viewing angles
IPS = mid-point between TN and VA; good performance and good visuals, but prone to backlight bleed and other issues, and quality heavily ranges
Nano-IPS = improved IPS, more expensive
OLED = looks amazing but doesn't last as long, notorious for burn-in issues
QD-OLED = improved OLED that mostly solves burn-in but stupid expensive
最近の変更はr.linderが行いました; 2022年12月29日 21時57分
Hm, if OP is using screenshots viewed on the same display though (they didn't clarify if they did or not but I'm wondering/presuming) then it doesn't make sense to be a case where it's just the level of quality the display has.

OP, can you clarify if this discrepancy between your games and images/videos of it are compared on the same display?

For full clarity, what display do you have? You mention "I got this GPU" like this is something that changed after getting the GPU? Is that correct?
Is the monitor connected over HDMI or DisplayPort?
Or maybe you just need a fresh, clean install of the graphics driver.
What GPU did you use before this RTX 3070Ti?
One mistake many Nvidia users forget to do, is even enable the full color spectrum of their card to even use them on any monitor.

Actually enable the color settings.
https://i.imgur.com/CXsOzZa.png

Actually set video to full range.
https://i.imgur.com/vgdMhyF.png

Not sure the settings AMD users have, but that's for Nvidia cards.

Still requires a monitor that supports said features, but most any should.
最近の変更はKomarimaruが行いました; 2022年12月30日 12時46分
The first even being present is going to depend on your display and connection type. Hard to mistake doing this for those it's not even necessary for. For example, it won't show up for VGA or DVI as they are inherently "full range", whereas it may show up as an option for HDMI or Display Port. Though, yes, if you have a full range (PC) display and this is present and defaulting to limited, then you want to change that. This could be OP's issue.

The second one is definitely not a mistake not to always override though. For one that only pertains to videos. Also, it's not generally necessary to do this. By doing this, you're telling the drivers to overide the dynamic range of however your software is handling it, and most software does this. If you KNOW the software is handling it wrong and you KNOW the range of whatever you're playing should be full and is showing as limited, then you would want to set it that way, but saying it's a mistake that everyone doesn't blindly set this to full is just wrong. In cases where you want limited, that is how will get crushed Blacks. Just like getting washed out colors when wanting full and having limited, the inverse gets wrong results too.
Illusion of Progress の投稿を引用:
The first even being present is going to depend on your display and connection type. Hard to mistake doing this for those it's not even necessary for. For example, it won't show up for VGA or DVI as they are inherently "full range", whereas it may show up as an option for HDMI or Display Port. Though, yes, if you have a full range (PC) display and this is present and defaulting to limited, then you want to change that. This could be OP's issue.

The second one is definitely not a mistake not to always override though. For one that only pertains to videos. Also, it's not generally necessary to do this. By doing this, you're telling the drivers to overide the dynamic range of however your software is handling it, and most software does this. If you KNOW the software is handling it wrong and you KNOW the range of whatever you're playing should be full and is showing as limited, then you would want to set it that way, but saying it's a mistake that everyone doesn't blindly set this to full is just wrong. In cases where you want limited, that is how will get crushed Blacks. Just like getting washed out colors when wanting full and having limited, the inverse gets wrong results too.
O_O Limited makes blacks less dark. Since, limited. Range of 16-235 vs 0-255. Such poor advice.

And no, software doesn't set it automatically, a very common misconception. If software set it automatically, there wouldn't be a vast color balance difference between on and off in games for the other option. And as I mentioned, it is monitor limited as well and that most monitors support it, and anyone still on VGA and DVI are not on a freaking 3070TI, now are they?

Common sense...
Guydodge 2022年12月30日 19時44分 
make sure your HDR in windows is off (if your monitor is compatible)
Komarimaru の投稿を引用:
O_O Limited makes blacks less dark. Since, limited. Range of 16-235 vs 0-255. Such poor advice.

And no, software doesn't set it automatically, a very common misconception. If software set it automatically, there wouldn't be a vast color balance difference between on and off in games for the other option. And as I mentioned, it is monitor limited as well and that most monitors support it, and anyone still on VGA and DVI are not on a freaking 3070TI, now are they?

Common sense...
What's common misconception is having an approach that implies it's a mistake not to set something one way for what is actually a circumstantial thing. That is what I said, so can you tell me what about that is wrong?

For OP's situation, the first one you mentioned might be what is happening. Specifically...

https://pcmonitors.info/articles/correcting-hdmi-colour-on-nvidia-and-amd-gpus/

...Yes, if you have a situation where it defaults to limited, and you have a full range display, set it to full. I'm not really disagreeing with you on this one.

It was more the "these are both mistakes often not to be done" approach I was responding towards. Saying "limited makes Blacks less dark" applies only if you have a limited input being fed to a full range display. That results in what is referred to as "washed out colors" and I'm agreeing with you it's not ideal. You seem to be ignoring there's a different drawback in the inverse situation, whereby if you have a limited range display and force it to full. That's how you get crushed Blacks/Whites.

This is circumstantial, so it's not necessarily a mistake not to override those things to full. That's all I was saying.
Illusion of Progress の投稿を引用:
Komarimaru の投稿を引用:
O_O Limited makes blacks less dark. Since, limited. Range of 16-235 vs 0-255. Such poor advice.

And no, software doesn't set it automatically, a very common misconception. If software set it automatically, there wouldn't be a vast color balance difference between on and off in games for the other option. And as I mentioned, it is monitor limited as well and that most monitors support it, and anyone still on VGA and DVI are not on a freaking 3070TI, now are they?

Common sense...
What's common misconception is having an approach that implies it's a mistake not to set something one way for what is actually a circumstantial thing. That is what I said, so can you tell me what about that is wrong?

For OP's situation, the first one you mentioned might be what is happening. Specifically...

https://pcmonitors.info/articles/correcting-hdmi-colour-on-nvidia-and-amd-gpus/

...Yes, if you have a situation where it defaults to limited, and you have a full range display, set it to full. I'm not really disagreeing with you on this one.

It was more the "these are both mistakes often not to be done" approach I was responding towards. Saying "limited makes Blacks less dark" applies only if you have a limited input being fed to a full range display. That results in what is referred to as "washed out colors" and I'm agreeing with you it's not ideal. You seem to be ignoring there's a different drawback in the inverse situation, whereby if you have a limited range display and force it to full. That's how you get crushed Blacks/Whites.

This is circumstantial, so it's not necessarily a mistake not to override those things to full. That's all I was saying.
I'm just saying by default, none of it is enabled, at all. Even if you have a monitor supporting it. And I'm also saying, 99% of Nvidia users still don't know about it, which is very much true.

Not sure if AMD defaults to full yet or not, but not firing up my 6950XT machine to check with a fresh driver install.

But there is a huge difference, either way. And just pointing out many, many... MANY... never even knew these options existed.
最近の変更はKomarimaruが行いました; 2022年12月31日 16時15分
Cathulhu 2022年12月31日 16時33分 
Even my frigging Nintendo Switch defaulted to limited HDMI color range.
Komarimaru の投稿を引用:
I'm just saying by default, none of it is enabled, at all. Even if you have a monitor supporting it. And I'm also saying, 99% of Nvidia users still don't know about it, which is very much true.

Not sure if AMD defaults to full yet or not, but not firing up my 6950XT machine to check with a fresh driver install.

But there is a huge difference, either way. And just pointing out many, many... MANY... never even knew these options existed.
Fair enough, and I admit I wasn't aware it was possibly as much of an issue as it appear it might be because I didn't know HDMI and DP both get commonly detected and treated as TV displays, which seems to be what causes this, but still, I was reading that as though you were saying nobody knows about those yet should be changing those to those values. My mistake if not.

But yes the first should be changed if it gets set to limited and you have a full range display. But only in that case. Don't set it to full otherwise. On my TV I actually wanted it set to limited since that is what it is. In that case the "huge difference" is a result you don't want. Forcing full on a limited display gives crushed colors, and limited on a full display gives washed out colors. Basically, you want to set it to match. What's happening is the nVidia drivers are defaulting to limited on HDMI and DP connected displays (at least in some cases) because it thinks they may be TVs? Not... sure why.

What's strange is your image even has it showing "PC display" yet it's... treating it like it may be a TV despite that? Strange. That's why I didn't figure it was as much of an issue. I knew HDMI might cause this as it's more a TV first thing but I figured DP would work fine as it's a PC first sort of thing.
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投稿日: 2022年12月29日 19時55分
投稿数: 12