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Rapporter et problem med oversettelse
The best way to find out how to tell how one CPU fares against another is to look up benchmarks. The clock speed alone doesn't tell you enough at all.
However, that's per core. Your CPU could also have multiple cores.
Intel i5 or i7 has quad core (4 cores). Then i7 also has hyperthreading which is like two doorways to each core, hense allow twice the processing to stack on it.
AMD might have 4, 6, or even 8 physical cores.
It will depend on the app/game programming to how well it makes use of these extra cores or hyperthreading. Normally your Operating System will use one core, while the app/games use the others.
Do you know your CPU model?
For example an i5-6500 is only 3.2Ghz but it's far more powerful than the FX-6300 at 3.5 GHz.
Turbo clock speed = 3.4 GHz.
Standard clock speed = 2.5 GHz.
It's fine. You will find your CPU is merely lower it's clock speed down when it's not busy. This helps keep it cooler and save power till it needs it. Under Windows it will probably run at 2.5 GHz as it's not high demand. Under a game, with power/cooling at good levels, it will kick into the turbo clock speed of 3.4 GHz.
Most benchmark tools just don't stress or load the CPU to see this.
It will automatically trigger.
The only thing which will prevent it, is if your CPU is overheating. In that case, it actually drops the clocks to try keep it under temperature. Or if it's a laptop and is currently running off battery, working as a power saving state.
Under your BIOS, it would be called "AMD Turbo Core" and is enabled by default.
Yeah, that would be fine. It will boost you up to 3.4 GHz max.
You can consider your turbo clock as the value to compare against game requirements.
It's not actually even overclocking as such, as the headroom is already there, the CPU is just using less to save power/heat till it's required (underclocked a bit till required for a high load).
Overclocking a CPU on the other hand, actually increases voltage to get higher clock speeds than that headroom would allow.