Clovis Apr 24, 2016 @ 7:21pm
what takes more gpu power AA or 4k?
for a game like gta 5 for example
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Showing 1-15 of 24 comments
CursedPanther Apr 24, 2016 @ 7:35pm 
The two entities are not directly comparable or measurable as there are too many variables.

It's better to talk the actual performance of the hardware.
Last edited by CursedPanther; Apr 24, 2016 @ 7:40pm
Clovis Apr 24, 2016 @ 8:22pm 
Originally posted by CursedPanther:
The two entities are not directly comparable or measurable as there are too many variables.

It's better to talk the actual performance of the hardware.
ok then what has the higher performance? 8x AA or a 4k monitor?
CursedPanther Apr 24, 2016 @ 8:25pm 
Originally posted by ClovisGaming:
Originally posted by CursedPanther:
The two entities are not directly comparable or measurable as there are too many variables.

It's better to talk the actual performance of the hardware.
ok then what has the higher performance? 8x AA or a 4k monitor?
No that's not what it means...
Bad 💀 Motha Apr 24, 2016 @ 9:32pm 
Well to even get a decent FPS @ 4K, even without any MSAA applied; you will need at least 2x 970 or 1x 980 Ti

At 4K (2160p) res, you really won't need any AA applied.

All I apply with 2160p in GTAV is FXAA + MSAA 2x + TXAA
Reflections are on Ultra with the Reflection MSAA disabled.
Game looks great and runs great; running single 980 Ti

If you have single GPU, like 1x 970 or 980, stick to 1440p
Last edited by Bad 💀 Motha; Apr 24, 2016 @ 9:34pm
M.A.F.I.A Cannoli Apr 26, 2016 @ 12:52am 
Both

In any case they are bandwith dependant, 4k both bandwith and memory ssize
Bob Apr 26, 2016 @ 1:05am 
Originally posted by Bad-Motha:
At 4K (2160p) res, you really won't need any AA applied.

All I apply with 2160p in GTAV is FXAA + MSAA 2x + TXAA
Says won't need AA.
Applies three different types of AA.

...because consistency or something.
M.A.F.I.A Cannoli Apr 26, 2016 @ 1:14am 
Originally posted by Bob:
Originally posted by Bad-Motha:
At 4K (2160p) res, you really won't need any AA applied.

All I apply with 2160p in GTAV is FXAA + MSAA 2x + TXAA
Says won't need AA.
Applies three different types of AA.

...because consistency or something.
lol

N00bness, makes image blurry as hell and prolly runs like crap
FXAA is garbage, either full blown MSAA and if game cant handle it SMAA to replace and it runs great, but only one type
Mid-Forever Apr 26, 2016 @ 1:16am 
Originally posted by Bob:
Originally posted by Bad-Motha:
At 4K (2160p) res, you really won't need any AA applied.

All I apply with 2160p in GTAV is FXAA + MSAA 2x + TXAA
Says won't need AA.
Applies three different types of AA.

...because consistency or something.
Yeah, I think some words got left out...or left in...

Anyway, it's a thread asking 'what's more purple, apples to orangutans?' (essentially), so maybe it's not supposed to make sense.
Last edited by Mid-Forever; Apr 26, 2016 @ 1:19am
Elon Mosque Apr 26, 2016 @ 3:14am 
Originally posted by Bob:
Originally posted by Bad-Motha:
At 4K (2160p) res, you really won't need any AA applied.

All I apply with 2160p in GTAV is FXAA + MSAA 2x + TXAA
Says won't need AA.
Applies three different types of AA.

...because consistency or something.
He applies AA because even tho in 4K because you see the jagged buildings in GTA but that is specific for GTA as he states. I myself only use FXAA on 4K in GTA but that's his preferred settings so you can't really judge that preference to his statement.
Bad 💀 Motha Apr 26, 2016 @ 4:36am 
Originally posted by Grey Angel:
Originally posted by Bob:
Says won't need AA.
Applies three different types of AA.

...because consistency or something.
lol

N00bness, makes image blurry as hell and prolly runs like crap
FXAA is garbage, either full blown MSAA and if game cant handle it SMAA to replace and it runs great, but only one type

Depends on the game; it's fine for GTAV.

But yea you really do not need any AA though; I was just stating what I've tried. And even with those, FPS wasn't an issue.

But you'd be better to turn off AA, then use the game's internal setting for upscaling the imagery (Advanced > Frame Scaling Mode); as that would yield much better visuals than applying AA in GTAV.
Elon Mosque Apr 26, 2016 @ 4:42am 
Originally posted by Grey Angel:
Originally posted by Bob:
Says won't need AA.
Applies three different types of AA.

...because consistency or something.
lol

N00bness, makes image blurry as hell and prolly runs like crap
FXAA is garbage, either full blown MSAA and if game cant handle it SMAA to replace and it runs great, but only one type
FXAA works great in GTA for me. I only lose 5-6fps rather than 15fps which TXAA takes away. And yes i agree with bad motha you don't really need AA at 4K
Bad 💀 Motha Apr 26, 2016 @ 6:36am 
U don't really lose any because of TXAA; but the fact is that u can't apply TXAA without the minimum MSAA, so really it's the MSAA doing it as far as whatever performance impact you have. TXAA is a good form of compression for NVIDIA GPUs, so that really does not impact performance by itself.
Elon Mosque Apr 26, 2016 @ 6:40am 
Originally posted by Bad-Motha:
U don't really lose any because of TXAA; but the fact is that u can't apply TXAA without the minimum MSAA, so really it's the MSAA doing it as far as whatever performance impact you have. TXAA is a good form of compression for NVIDIA GPUs, so that really does not impact performance by itself.
Could be true also in settings i have to enable at least 2xMSAA in order to enable TXAA. So what makes me lose 15fps is MSAA+TXAA?
Bad 💀 Motha Apr 26, 2016 @ 6:42am 
What do you average with MSAA 2x + TXAA?
U say lose of 15, but from what?
I lose it too, but from 90 FPS, it's not much loss.
Elon Mosque Apr 26, 2016 @ 6:48am 
Originally posted by Bad-Motha:
What do you average with MSAA 2x + TXAA?
U say lose of 15, but from what?
I lose it too, but from 90 FPS, it's not much loss.
At 4K with highest settings also advanced on. I go down to 40-45 from 55-60 in city and if i keep MSAA+TXAA on in outside city it can go down to 35fps
Last edited by Elon Mosque; Apr 26, 2016 @ 6:49am
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Date Posted: Apr 24, 2016 @ 7:21pm
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