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번역 관련 문제 보고
You have G-SYNC, that's the entire point... it will sync up to a max of that 165 FPS. Giving you a huge room for future proofing and games like Counter Strike and Dota 2 would run at that max 165Hz. If you ever get SLI or a well optimized game, then you can happily max it out. Otherwise you can still be treated to that 60-100FPS or whatever it can max out upon. The monitor will adapt for smooth performance on all, rather than cap off with V-SYNC (30, 60, or 120).
^^^ Must not have heard about the new GP102 based Titan X. NVIDIA is retarded for reusing the Titan X moniker though.
To those saying GTX 1080 is perfect for 1440p 144 Hz, as a 1440p 144 Hz user and GTX 1080 owner I disagree. It's good, but PERFECT would mean it can maintain 120 FPS in all games so that I can use ULMB. ULMB and the like bring CRT-like motion clarity, removing the sample and hold effect thus almost all display motion blur. This is next level ♥♥♥♥.
If you can't maintain 120 or more FPS then this blur reduction isn't worth using. My GTX 1080 build often gets me 80-100 FPS on modern games, good but not perfect.
I personally perfer G-SYNC with a high-end Nvidia graphics card over using ULMB. Sure ULMB helps, but syncing the graphics card with the monitor means anything about 30FPS is smooth... getting up to 120FPS+ is drool. Maxing at 165FPS is gamer's heaven.
Understand FPS is a variable, which can drop/spike during idle vs hardcore action... it's the monitor refresh rate which is normally a fixed rate, causing delay in waiting on the next frame (screen stutter) or drawing the next frame over the previous (screen tear). G-SYNC fixes this issue by working the other way around.
https://www.youtube.com/watch?v=oT8f_1oRsLU
Have you tried ULMB + triple buffered V-Sync in a game where you never drop below 120 FPS? This is the only scenario where it should be used, and in this scenario it delivers far superior motion clarity than 165 Hz on these monitors due to the removal of sample and hold motion blur.
Unless you require high brightness or are playing Penumbra, I actually doubt anyone would prefer 165 Hz over 120 Hz ULMB on these monitors in this scenario. Not to mention there is ghosting and MORE motion blur at 165 Hz than 144 Hz because the overdrive is optimized for 144 Hz and below, and because the response time at 165 Hz is slower than the refresh interval.
Asus ROG Swift PG279Q or Acer Predator XB271HU
- 1440p resolution, IPS Panel, 165Hz G-SYNC, and 4ms response time
I find these monitors are seriously good for gaming and work purposes. Rich color, viewing angle, and still close to blazing performance. It makes good use of the G-SYNC with a Nvidia graphics card. Highly recommended.
BenQ XL series
- 1080p resolution, TN Panel, 144Hz ULMB, and 1ms response time
I find these monitors are best for hardcore professional gamers. Who's only focus is gaming performance. Not rich colours, but rather insane response time. Ideal for First Person Shooters in a competitive fast-pace gaming world.
I pick between them, depending on what I would be using it for the most.
Basically I'm suggesting lower the resolution and use a TN Panel (rather than IPS) with ULMB, so you can keep a very high FPS (120FPS+) at all times, extremely fast for hardcore professional gamers. It's ideal when you are doing split second twich shots where milliseconds count. Some pro gamers will even go CRT Monitor (analog rather than digital) just for that zero latency time.
However, I still perfer G-SYNC if going 1440p (70% more pixels) or higher on IPS Panel. It's not as fast response, but still blazing with richer colours and smooth performance. More ideal for a range of work and play.
Fair enough. It's a great gaming monitor, enjoy!
It's too bad you can't use both ULMB and G-SYNC together... it's just one or the other. Toggling between them would be annoying for me.
I do wonder why ULMB doesn't work above 120 Hz. I think NVIDIA just never updated the G-SYNC module for it.
Not gonna happen. "if" you get a card from AMD that actually matches or bests the 1080 then maybe they'll use the full GP102 as per the Quadro P6000 as the yeilds should be better by then.
However if AMD don't, then there's no reason for Nvidia to do anything at all.
You could get NO "ti" version if the market competition isn't there.
Most likely is like last time around that a slightly under the Titan X version with 8GB ram will surface in 2017 to peek interest again.
Be warned though, with no competition there's no need for them to drop the 1080 price and sell a "ti" at it's $620 price. More likely they'll want $800 for it.
In fact, the GP102 may not come to any other game cards other than the Titan X if the 1080 still leads the pack next year. The GP102 could end up being Pro and "prosumer" only
In fact, if AMD don't have anything to compete at the high end, what's to stop nvidia releasing the GP102 full 3840 core in 2018 as the GTX1180 saving them a shed load of development cost and time to tweak Volta.