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回報翻譯問題
They will improve over time I expect.
addictive. :-D
my2ct
Read somewhere that its driver package for WDDM alone was over 1 GB. Intel should refine that also.
I hope they stick at it and get it correct, not just hardware side but software also
nvidia is also close to 1gb driver package size. i dont see a problem. else: power consumption is good with the arc intel gfx. isnt it? arc380 can be a buy that makes sense for maybe old school counterstrike...retro gaming...at full gfx. me myself i want an intel board, but i do not have SAM as i mentioned before.
my2ct
Well they've been writing drivers for their IGP's for a pretty long time too. I think the overall skillset is there. It's just a combination of putting it altogether before bad press annihilates them. The problem is Intel seems to have some screwy marketing strategies that may do as much as anything to sabotage themselves. Like handing out hardware/drivers to reviewers that aren't ready yet.
But I guess it depends on whether or not Intel is seriously going to compete with AMD/Nvidia in the self-build or enthusiast market or just look to flood OEM's with mediocrity. Because let's be honest, if Intel sells 10 million ARC GPU's to OEM's for prebuilts they don't really care if we hate them. And let's also not forget by overall market share Intel has more graphics processors in PC's than AMD or Nivida.
This might just be evidence that "our" segment of the market doesn't really matter.
The rumor is though that there is something wrong with the actual hardware, the silicon. Problems that better drivers just can't fix. That is why we haven't seen them release Alchemist yet, and Battlemage might have the same problem with it's silicon as well.
Considering all the money Intel has already spent, and lost, on this dGPU endeavor, it is no wonder the big wigs at the top might just nix the whole thing, and jump out of the dGPU business before they are even in it.
I would love to see Intel release their ARC GPUs, and be a third player in the game. Even if they would not contend at the top end, or I would not even consider buying one. If Intel could release entry level, or even mid-tier GPUs, that have decent enough performance, and then turn around and undercut Nvidia and AMD's similar performing GPUs, that could go a long way in normalizing prices, and making sure that Nvidia, or AMD, don't go nuts in the pricing of next gen GPUs.
Maybe Intel should stick to improving their CPUs though. I have been with Intel since 2013, well if you don't count my 486 and Pentiums days in the 90s, and haven't had an AMD CPU since my Phenom II 1100T. Also had a Phenom II 945 and Athlon II 640, and AMD CPUs in the early 2000s. But I never jumped on the Ryzen bandwagon. But seeing early leaks for Zen4 and the Ryzen 7000s series. It is looking very promising that I might just jump on that bandwagon. OIfficial DDR5 6400 and support for PCI-e 5.0 SSDs, while Raptor Lake will only officially support DDR5 5800 and Z790 boards might not all have support for PCI-e 5.0 M.2. I don't know. Intel might have some work to do because the lead they took back with Alder Lake might be short lived, and I might be jumping ship. Maybe I will wait for Meteor Lake, but Zen 4 looks tasty.
well
ehm
My rx 580 is fine.
I don't play very many big new AAA games which require an ultra fast gpu. And since I'm not using Windows, this thing is probably getting gpu drivers for the next 10 years. The drivers are absolutely rock solid, never crashes on me. I can get stable frame rates in all the games i want to play at more than acceptable settings.
Unless a very good alternatives comes out which is priced similarly to my 580 (about 200 european bucks), i think I'm just fine.
But the cards themself;
i mean they look fine. From what I've seen at linus tech tips where they've got an early hands on with their flagship gpu, the directX 12 and Vulkan performance seems comparable, if not every so slightly faster than the rtx 3060.
HOWEVER the directX <12 and OpenGL drivers seem very slow and unoptimized.
Luckily this is merely a driver issue, so this can be fixed over time without having to buy new hardware.
Nothing is impossible, but I've never seen anything that suggests PC games on Mac is a priority for Apple. And even during peak Mac gaming, it seemed to be in a negative spiral of not enough Mac gamers, and Mac hardware not really being focused on gaming. And the cost of upgrades or gaming capable hardware being available on Apple being pretty cost prohibitive.
Mac gamers are always holding out hope that they're an important part of gaming and I've got nothing against it. But I've been hearing about it for twenty years and it's always been hit or miss at best from my perspective. And in the midst of migration to ARM, and what apple did to 32bit support... and how that's affected games, not to mention the end of OpenGL support, I'm not sure where Mac gamer optimism comes from, especially in the short term of the next few years.
But to be fair I've never owned a Mac. The wife did when we were dating and trying to update it for gaming in 2011 was an exercise in expensive futility. So I have some biases and dated understanding of the Mac perspective. maybe it's not that bad. But it doesn't seem comparable to what I've come to expect being a PC gamer.