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ex. if dx12 has simple protocol for (A+1)+(B*10)
and dx10-11, it would have to do (B*10), then send more commands to add it to (A+1) to get the same result
Nope. Dx12 has been on windows 10 for years.
What?
Windows 10 also can support DX12
Also, you need DX12 if you want to do hardware raytracing.
as to the op in some games it can give you huge fps boosts, better looking textures. and so on
however game that never had dx12 to start with, could be anywhere from crash's to funny looking textures, and so on.
also don't worry i never saw any in raytracing, i find it's a wast of money
side note if a game has it i always go for api vulkan
Nvidia also hates it because it generally runs faster on Amd
Dx11 is older with worse multithreading
Amd hates it because it runs faster on Nvidia
And there is Vulkan, the open source dx12 counterpart
But DX12 is not new, it's been a thing since Win10 showed up back in 2015 and all AMD and NVIDIA gpus since that time supports it. It allows better performance on modern hardware for the most part.
Really? Wow...
Some people just have too much time on their hands, but zero common sense.
What would ever make some come into a forum and say something they obvious just guessed at, without any knowledge what-so-ever on the subject at-hand. Who does that?