Decathect 2022년 1월 11일 오후 7시 23분
What GPU are you using and whats your next GPU?
I'm using the Evga 3060 XC, and I'm going to wait until the 40 series and try (try) to get a 4070 next year.
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carl 2022년 1월 17일 오전 7시 02분 
According to media reports Nvidia and AMD seem to be competing with GPU resolution upscaling technology to get more free performance out of older cards. Nvidia have DLDSR and AMD with Radeon Super Resolution simply through driver updates. AMD RSR is FSR through driver level without game developer involvement. Should be interesting.
Ghost 2022년 1월 17일 오전 7시 07분 
RTX 3070 Ti Suprim X. Not sure what to get next
egs 2022년 1월 17일 오전 7시 40분 
RTX 3070 Ti Suprim X...
RTX 3070 Ti Suprim X Gaming 12GB...
RTX 3060 Ti Suprim X Gaming 12GB...
RTX 3050 Ti Suprim X Gaming 12GB...
RTX 3050 Suprim X Gaming 12GB...
RTX 2060 Suprim X Gaming 12GB...
GTX 1660 Ti Suprim X Gaming 12GB...
GTX 1650 Suprim X Gaming 12GB...
GTX 1050 Ti Suprim X Gaming 12GB...
GT 1030 Suprim X Gaming 12GB...
GT 1001 Suprim X Gaming 12GB...
GT 730 Suprim X Gaming 12GB...
MX 400 Suprim X Gaming 12GB...
...
egs 님이 마지막으로 수정; 2022년 1월 17일 오전 7시 41분
ZeekAncient 2022년 1월 17일 오전 10시 18분 
carl님이 먼저 게시:
According to media reports Nvidia and AMD seem to be competing with GPU resolution upscaling technology to get more free performance out of older cards. Nvidia have DLDSR and AMD with Radeon Super Resolution simply through driver updates. AMD RSR is FSR through driver level without game developer involvement. Should be interesting.

DLDSR is not upscaling tech, it is super resolution tech. It is not upscaling tech. What DLDSR does is that it renders the game at a higher resolution and then downscales it back to your monitor. So if you are playing on a 1080p monitor, you can render the game at 4K, and it will downscale it down to 1080p. It helps with making the image look a bit better and sharper. It helps with anti-aliasing. However, it doesn't necessarily help with performance. If you are on a 1080p monitor and you render at 4K, you will lose performance. However, DLDSR is supposed to help minimize that performance loss. In all actuality it is downscaling tech.

DLSS and FSR(and RSR) are actual upscaling tech. If you are on a 4K monitor, it will render it at a lower resolution, like 1440p or 1080p, and then upscale it back to look like the native 4K image. This definitely helps with performance, because it renders the game at a lower resolution then does the best it can to upscale it back and make it look like the native image.

So, I hope that explained it. Nvidia's DSR and now DLDSR are not the same as Nvidia's DLSS and AMD's FSR, which are the actual upscaling techs that help with performance and older cards can benefit from. DLDSR is more if you have a powerful card and are still using a lesser monitor that is 1080p.

Edit: My bad, I had put RSR in the same category as DLDSR, and it is more like DLSS and FSR. But Nvidia's DLDSR is more like DSR(Dynamic Super Resolution). NIS(Nvidia Image Scaling) is like DLSS but it done through the drivers like RSR.

So, DLSS, NIS, RSR, and FSR are upscaling techs. While DSR and DLDSR is a downscaling tech. Im pretty sure that AMD has one too. Just checked, and yes they do, it is called VSR(or Virtual Super Resolution).

So VSR, DSR, and now DLDSR are similar, while DLSS, FSR, RSR, and NIS are similar.
ZeekAncient 님이 마지막으로 수정; 2022년 1월 17일 오전 10시 29분
Der tüddelige Fußgänger 2022년 1월 17일 오전 11시 33분 
ZeekAncient님이 먼저 게시:
carl님이 먼저 게시:
According to media reports Nvidia and AMD seem to be competing with GPU resolution upscaling technology to get more free performance out of older cards. Nvidia have DLDSR and AMD with Radeon Super Resolution simply through driver updates. AMD RSR is FSR through driver level without game developer involvement. Should be interesting.

DLDSR is not upscaling tech, it is super resolution tech. It is not upscaling tech. What DLDSR does is that it renders the game at a higher resolution and then downscales it back to your monitor. So if you are playing on a 1080p monitor, you can render the game at 4K, and it will downscale it down to 1080p. It helps with making the image look a bit better and sharper. It helps with anti-aliasing. However, it doesn't necessarily help with performance. If you are on a 1080p monitor and you render at 4K, you will lose performance. However, DLDSR is supposed to help minimize that performance loss. In all actuality it is downscaling tech.

DLSS and FSR(and RSR) are actual upscaling tech. If you are on a 4K monitor, it will render it at a lower resolution, like 1440p or 1080p, and then upscale it back to look like the native 4K image. This definitely helps with performance, because it renders the game at a lower resolution then does the best it can to upscale it back and make it look like the native image.

So, I hope that explained it. Nvidia's DSR and now DLDSR are not the same as Nvidia's DLSS and AMD's FSR, which are the actual upscaling techs that help with performance and older cards can benefit from. DLDSR is more if you have a powerful card and are still using a lesser monitor that is 1080p.

Edit: My bad, I had put RSR in the same category as DLDSR, and it is more like DLSS and FSR. But Nvidia's DLDSR is more like DSR(Dynamic Super Resolution). NIS(Nvidia Image Scaling) is like DLSS but it done through the drivers like RSR.

So, DLSS, NIS, RSR, and FSR are upscaling techs. While DSR and DLDSR is a downscaling tech. Im pretty sure that AMD has one too. Just checked, and yes they do, it is called VSR(or Virtual Super Resolution).

So VSR, DSR, and now DLDSR are similar, while DLSS, FSR, RSR, and NIS are similar.
Don't forget that dlss is only available in selected games, while fsr is available in the amd drivers as rsr, so every game can use it. The only disadvantage is that the upscaling is done with the entire picture. In per game integration like fsr, the hud is usually rendered with the full resolution so it doesn't look low res. rsr should look a bit worse, since the hud is also more pixelated.
And it is also easily enabled on linux with a launch option, because important.

Edit: and fsr is available on ALL gpu's. dlss is nvidia exclusive, and only the 20 and 30 gpus
Der tüddelige Fußgänger 님이 마지막으로 수정; 2022년 1월 17일 오전 11시 33분
ZeekAncient 2022년 1월 17일 오후 12시 35분 
The Nintendo guy님이 먼저 게시:
Don't forget that dlss is only available in selected games, while fsr is available in the amd drivers as rsr, so every game can use it.

RSR from AMD is a response to NIS, Nvidia Image Scaling. That is also done through the drivers so every game can also use that. As well as every Nvidia GPU, not just 20 or 30 series cards.

But you are right, only Nvidia 20 and 30 series GPUs can use DLSS, while every GPU, not just AMD GPUs, can use FSR. But you will need an AMD GPU to use RSR, but Nvidia has NIS, so it really doesn't matter.

However, while FSR is good, I think DLSS is better. Go to Toms Hardware and read their article about God of War and DLSS/FSR. FSR works great, but DLSS Quality actually looks better than the 4K Native image. And obviously give you better performance.

And from personal experience, I can attest that God of War with DLSS on Quality looks absolutely amazing. And on my 4K display keeps performance right up there. But FSR on Ultra Quality looks absolutely amazing too, just not quite as good as DLSS. So really, if you have a 20 or 30 series GPU, there is no reason to leave DLSS off.

Like I said, because of the algorithm, DLSS Quality actually produces an image that is better than the native image. At least, at 4K it does.
ZeekAncient 님이 마지막으로 수정; 2022년 1월 17일 오후 12시 36분
Decathect 2022년 1월 17일 오후 1시 57분 
I’ve used FSR with Resident Evil 8, it’s very good but not dlss good. Get you the frames but image quality takes a slight hit. Dlss I don’t notice an image quality hit when using it’s quality setting.
HHH33 2022년 1월 17일 오후 8시 18분 
carl님이 먼저 게시:
In my currently working systems, a GTX 1660 Super MSI Gaming X purchased in March 2019 for £230 and an RX 6600 XT Nitro+ Sapphire which I got on launch day for just under £400 (RTX 3060 Ti was available for £600+ at the time).

I also have a system setup with a GTX 1650 for general use and playing older titles. I may be interested in the RX 6500 XT if the price and availability is decent.

To keep costs down, AMD have given their upcoming RX 6500 XT a PCIE 4.0 x 4 interface. Here's an interesting prediction of its performance on that aspect.

https://youtu.be/rGG2GYwnhMs

A $200 GPU that's slower than an RX 570 in certain scenarios.
the gpu gouging intensifies
carl 2022년 1월 29일 오전 11시 20분 
ZeekAncient님이 먼저 게시:
carl님이 먼저 게시:
According to media reports Nvidia and AMD seem to be competing with GPU resolution upscaling technology to get more free performance out of older cards. Nvidia have DLDSR and AMD with Radeon Super Resolution simply through driver updates. AMD RSR is FSR through driver level without game developer involvement. Should be interesting.

DLDSR is not upscaling tech, it is super resolution tech. It is not upscaling tech. What DLDSR does is that it renders the game at a higher resolution and then downscales it back to your monitor. So if you are playing on a 1080p monitor, you can render the game at 4K, and it will downscale it down to 1080p. It helps with making the image look a bit better and sharper. It helps with anti-aliasing. However, it doesn't necessarily help with performance. If you are on a 1080p monitor and you render at 4K, you will lose performance. However, DLDSR is supposed to help minimize that performance loss. In all actuality it is downscaling tech.

DLSS and FSR(and RSR) are actual upscaling tech. If you are on a 4K monitor, it will render it at a lower resolution, like 1440p or 1080p, and then upscale it back to look like the native 4K image. This definitely helps with performance, because it renders the game at a lower resolution then does the best it can to upscale it back and make it look like the native image.

So, I hope that explained it. Nvidia's DSR and now DLDSR are not the same as Nvidia's DLSS and AMD's FSR, which are the actual upscaling techs that help with performance and older cards can benefit from. DLDSR is more if you have a powerful card and are still using a lesser monitor that is 1080p.

Edit: My bad, I had put RSR in the same category as DLDSR, and it is more like DLSS and FSR. But Nvidia's DLDSR is more like DSR(Dynamic Super Resolution). NIS(Nvidia Image Scaling) is like DLSS but it done through the drivers like RSR.

So, DLSS, NIS, RSR, and FSR are upscaling techs. While DSR and DLDSR is a downscaling tech. Im pretty sure that AMD has one too. Just checked, and yes they do, it is called VSR(or Virtual Super Resolution).

So VSR, DSR, and now DLDSR are similar, while DLSS, FSR, RSR, and NIS are similar.

Ok thanks the clue DSR is in the name! I remember the time when I had the luxury of turning on DSR x4.0 on a 1080p monitor when my GTX 980 was brand new.

I've tried FSR on one game with a GTX 1050 Ti and am now using NIS with a 1660 Super on a 1080p monitor using 900p upscaled. The image has a some artifacting and a grainy effect though I quite like the grain effect. That's for one game only though. It gives me near 100 fps on the latest Battlefield game. I haven't been able to get my hands on an RTX card though and would really like to try DLSS.

I also own an AMD card by sapphire who have their own proprietary software called trixx boost which does the same thing as NIS and creates lower custom resolutions and use radeon image sharpening function in the radeon software. I found the image quality on a 1440p monitor to be a bit too blurry for my liking though I could play around with the scaling factor. I think RSR will be basically the same as Trixx?
carl 님이 마지막으로 수정; 2022년 1월 29일 오전 11시 23분
Viking2121 2022년 1월 29일 오후 7시 43분 
6800xt, Im planning on staying on this card for some years until prices drop, I'll run it as long as I can lol
🍋 Lemonfed 🍋 2022년 1월 29일 오후 7시 49분 
if the AMD 6500 XT could be used with a 300 watt PSU that don't have a 6 pin connector I think I'd save money for one. :cocochan2:
🍋 Lemonfed 🍋 님이 마지막으로 수정; 2022년 1월 29일 오후 8시 25분
CZI 2022년 1월 29일 오후 8시 24분 
I have RTX2080Ti for main machine and would buy when GPU become x2 speed as same cost.
xSOSxHawkens 2022년 1월 29일 오후 9시 33분 
Lemonfed님이 먼저 게시:
if the AMD 6500 XT could be used with a 300 watt PSU that don't have a 6 pin connector I think I'd save money for one. :cocochan2:
Get an 80w model and a molex to 6 pin adapter and you will be fine. The 80w models get nearly all their juice (75w) from the PCIe slot, so the added 6pin is more a boost than anything. Avoid the 120w models they are the ones that actually use the 6pin for something.

So long as its an 80w you will be fine using any molex or sata to 6pin adapter to pull the extra 5-10w off the 12v rail.
xSOSxHawkens 님이 마지막으로 수정; 2022년 1월 29일 오후 9시 33분
Monk 2022년 1월 29일 오후 10시 34분 
xSOSxHawkens님이 먼저 게시:
Lemonfed님이 먼저 게시:
if the AMD 6500 XT could be used with a 300 watt PSU that don't have a 6 pin connector I think I'd save money for one. :cocochan2:
Get an 80w model and a molex to 6 pin adapter and you will be fine. The 80w models get nearly all their juice (75w) from the PCIe slot, so the added 6pin is more a boost than anything. Avoid the 120w models they are the ones that actually use the 6pin for something.

So long as its an 80w you will be fine using any molex or sata to 6pin adapter to pull the extra 5-10w off the 12v rail.

Do not do this, buy a new psu and pick up a second hand 970 or 980 it will cost about the same but have better performance.
xSOSxHawkens 2022년 1월 29일 오후 10시 56분 
Monk님이 먼저 게시:
xSOSxHawkens님이 먼저 게시:
Get an 80w model and a molex to 6 pin adapter and you will be fine. The 80w models get nearly all their juice (75w) from the PCIe slot, so the added 6pin is more a boost than anything. Avoid the 120w models they are the ones that actually use the 6pin for something.

So long as its an 80w you will be fine using any molex or sata to 6pin adapter to pull the extra 5-10w off the 12v rail.

Do not do this, buy a new psu and pick up a second hand 970 or 980 it will cost about the same but have better performance.
You know nothing about his rig...

While I agree that in a void where the only two concerns are:

A) $270 for a 6500xt itx model
B) 150-170 for a used GTX - 970 + 100 for PSU

That option B is arguably a small bit better, that is again in a void.

One where the following concerns are ignored:

Is he on a prebuild or custom build, and if prebuild:
Does he have an OEM motherboard with proprietary power input?
Does he have an OEM specific PSU?
Does he have an OEM specific case?

If he on a custom build great but in either case you have to ask:

Can his PC take the card in question in terms of physical size? (970/980 are not huge, but they are not small).

Then there is:

Does the person in question want new vs used?
Do they care about warranty?
Do they care about use?

And finally you have to ignore the blatant fact:

Poster themselves wants the 6500xt, no one suggested it, they want it. And I am sure with how loud all the tech tubers are being they are *well* aware of the limits the card has, the performance it gives, and the price it carries.

Thats all without talking about local market conditions to their location etc.
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