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Nvidia scaling and sharpening
Does anyone know a way of getting sharpening ONLY, on the latest nvidia drivers, without scaling on the GPU?
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Well I get the same options whether I look at this on my GTX 970, 980 Ti, 1080 Ti
I don't own any GTX 16 series stuff though.
I do have some RTX 20 and 30 stuff though.
Hm, random passer-by then to who is having trouble seeing the consensus. Is sharpening and scaling supposed to be independent? Here's what I see on my system (GTX 1060 and older driver version 457.09 and it states "DCH" whatever that is).

https://imgur.com/a/cU3bvRW

Will this change/go away if I were to be on more current drivers?

I ask because I noticed sharpening was added a while back but never used it. However, since the shaders I play Minecraft with added a sharpening option when using TAA, I've found I have more of a liking to it than i thought I would. I probably won't globally use it and never tried it elsewhere yet... but the idea that it was an option would be nice.

I use the 472 and 497 drivers
How it shows on your end is how it should be.
3 separate settings within that one.
Will this change/go away if I were to be on more current drivers?
are you performing scaling on GPU or display? look in "adjust desktop size and position"
Bad 💀 Motha a écrit :
I use the 472 and 497 drivers
How it shows on your end is how it should be.
3 separate settings within that one.
Normally I don't update thing like drivers and BIOS as often anymore unless I have a reason to, but I am curious as to your reasoning since you mention two specific versions which seem to not be the current. Are these two versions good versions to use?
Super Cyborg a écrit :
are you performing scaling on GPU or display? look in "adjust desktop size and position"
I don't think I am. This is how that is set (note my monitor which is older, and is connected via DVI in case any of that would be relevant).

https://imgur.com/a/Ov2hVqZ
I don't think I am. This is how that is set (note my monitor which is older, and is connected via DVI in case any of that would be relevant).

https://imgur.com/a/Ov2hVqZ
can you switch it over to GPU, or will it only "Display" from the drop down?
Again I explained this already.

Under Adjust Desktop Size and Position you can select to scale via Display or GPU and select the scaling mode; Aspect Ratio, Full Screen or No Scaling.

However if you select GPU scaling box under Image Sharpening; this will force GPU Scaling = Aspect Ratio and grey out the options within Adjust Desktop Size and Position
Super Cyborg a écrit :
can you switch it over to GPU, or will it only "Display" from the drop down?
If I change only that, the option under sharpening and scaling remains the same as before. I do have "no scaling" set though.
This latest driver is a car wreck. First the NIS keeps turning off. Then if you switch to the old filter, it's impossible to switch off again without reinstalling the driver.

this is the horrible artifacts that appear btw. at this point, I can't remove this, without clean installing the driver and keeping it on scale on display. just look at the sky textures:

https://i.ibb.co/5nQkctF/lollife.png
I'll stick with 472 on my GTX 9xx/10xx stuff and 497 for my RTX stuff.
All is working well with how I've done it this way. I see no reason to use the very latest Drivers. The very latest driver is just for 3080 12GB and 3090 Ti
Dernière modification de Bad 💀 Motha; 20 janv. 2022 à 19h27
just change the sharpness value and don't check gpu scaling
https://imgur.com/wnnMGg8
just change the sharpness value and don't check gpu scaling
https://imgur.com/wnnMGg8
As I have said already, that isn't an option:

https://i.ibb.co/YW4XvmF/lol.png

Also, I think that is a different type of sharpening (which is only accessible when using integer scaling on the newer cards afaik). it's the old sharpening method, and it doesn't really do much. very minimalist. And it creates horrible artifacts on some textures. it's crap.

the new sharpening on the new drivers (possibly only turing and above) is very similar to the AMD CAS. it's really good, but it seems to keep switching itself off
Dernière modification de fenderjaguar; 21 janv. 2022 à 6h16
Bad 💀 Motha a écrit :
I'll stick with 472 on my GTX 9xx/10xx stuff and 497 for my RTX stuff.
yeah, I think I'm probably gonna downgrade to 497 for my 1650 and use the reshade AMD sharpening instead. thanks
Dernière modification de fenderjaguar; 21 janv. 2022 à 3h54
Hm, I was sort of under the impression this option would give an effect similar to if you open an image in an image viewer and ran it through a "sharpen" filter. When I use the image sharpening option in the BSL shaders for Minecraft in conjunction with TAA, this is the effect it produces. However, that Half Life 2 screenshot looks like it's applying it very differently (perhaps to the individual textures themselves, and aggressively so, rather than to the entire final image).
Dernière modification de Illusion of Progress; 21 janv. 2022 à 9h35
Hm, I was sort of under the impression this option would give an effect similar to if you open an image in an image viewer and ran it through a "sharpen" filter. When I use the image sharpening option in the BSL shaders for Minecraft in conjunction with TAA, this is the effect it produces. However, that Half Life 2 screenshot looks like it's applying it very differently (perhaps to the individual textures themselves, and aggressively so, rather than to the entire final image).

Interesting. Makes a lot of sense also since light can't really be sharpened come to think about it right?

I don't mess with that stuff either.
Hm, I was sort of under the impression this option would give an effect similar to if you open an image in an image viewer and ran it through a "sharpen" filter. When I use the image sharpening option in the BSL shaders for Minecraft in conjunction with TAA, this is the effect it produces. However, that Half Life 2 screenshot looks like it's applying it very differently (perhaps to the individual textures themselves, and aggressively so, rather than to the entire final image).

just download reshade and select a games .exe, then keep the standard and sweetfx boxes checked, then click ok, then uncheck all the fx aside from CAS.fx, then click ok. that's the proper AMD sharpening, effectively ported for use the nvidia cards.

the old nvidia sharpening is garbage, as shown in my pic. The new one is good like the AMD CAS, but only works on the turing + cards (I think) and it seems to switch off for me, so it's buggy
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Posté le 19 janv. 2022 à 7h05
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