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Dunno, some people have God Tier Gaming Reactions.
Perhaps, they do notice 500hz.
What GPU are you using to drive that 1440p at 240Hz? Are you actually able to maintain 240 FPS? Well, I suppose you could in older games like CS:GO. And that would make a difference.
I mean, I have said it in the past, if I was a professional gamer, I would be playing on a 1080p 360Hz screen, and I would do everything in my power to make sure I was able to get 360FPS. Any advantage you can get.
Not being a professional gamer though, I consider 60 FPS to be ok. Even in online shooters. I have played Halo Infinite since day one, and I play online at 60 FPS locked on a 4K 60Hz screen, and I still play pretty damn good. High refresh rate high FPS can make a good gamer better, but it will not turn a crappy player good.
I am looking to get a faster display though. Haven't made my decision yet.
What is it about 75 Hz that offers you the best experience?
What games? Because i have an rtx3090 and on average i get ~100fps at 1440p.
You would need to have two rtx3090’s and live in an alternate universe where SLI works, to get 240hz at 1440p… or play ancient games like cs go
usally RTX 3090 delivers 100-160FPS on 1440p but this can vary from 70 to 270 FPS .
i quoted Techpowerup
the CPU is Intel Core i9-9900K @ 5.0 GHz
my CPU is i3 10100F along with GTX 1650 and i m pleased
30fps is unplayable IMO, its one of the many reasons I don't play on consoles anymore. Sony and MS should have made it mandatory that games were minimum 60fps as a hard rule.
But i d agree on 75-144Hz
According to the freedom granted by today's graphics processing, limits to Hertz settings no longer apply. The only thing holding us back from experiencing games at their full potential is the hardware limitation of our monitor's capacity. In idle settings, for example, my 1060 3GB and 16gb ram can produce over 350 FPS on high settings with vsynch off. It's erratic as hell and I sure don't see them, but my GPU still processes them without wrecking my rig. Only thing is my limit is @44hz.
As early as Half-life source, game engines surpassed the monitor Refresh rate. There is no limit to how much games could run at now.
*Sigh*, the day 500hz monitors and more is a dream coming true, but will be an expensive one to be sure.