Question About Brightness and Contrast Settings (in-game)
My brightness and contrast settings are both at default for all games I play. On my monitor, I can see all the shades of gray (without clipping) and, using Photoshop to inspect a screenshot of the gray-scale gradients provided, I could measure that the whites were true white (255, 255, 255) and the blacks were true blacks (0, 0, 0). Does this mean that default brightness settings are best for me?

Also, note that my monitor is hardware-calibrated already (so I feel that the default settings should be perfect).
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Showing 1-7 of 7 comments
nullable Jun 18, 2021 @ 2:30pm 
Are you happy with your settings?

If the answer is yes, then they're fine. there's nothing wrong with default settings. Not everything that can be configured or customized needs special customization to be "right". After all if you always had to change settings to something else to fix them, OEM's would just make those the default...

They should have some clue about these things after all, they are R&Ding and building the technology, they have expertise on some level....
Nima The Great Jun 18, 2021 @ 4:37pm 
Originally posted by 76561198251362342:
It depends on the game you are playing, my suggestion is play on the default settings for a while and if you see any place too dark or too bright just adjust it according to yourself.
Edit: Some games have a brightness calibration tab on the settings or on startup, you can just use that to eliminate the hassle.
Remember, not every game or engine is the same.

My goal is to ensure that the colors I'm seeing are as the developers intended. My monitor is already calibrated so I don't know if it is necessary to adjust brightness settings in-game. Things look fine, to me at least, but I just wanted to make sure I'm not missing out on anything.
Nima The Great Jun 18, 2021 @ 4:46pm 
Originally posted by Snakub Plissken:
Are you happy with your settings?

If the answer is yes, then they're fine. there's nothing wrong with default settings. Not everything that can be configured or customized needs special customization to be "right". After all if you always had to change settings to something else to fix them, OEM's would just make those the default...

They should have some clue about these things after all, they are R&Ding and building the technology, they have expertise on some level....

I am happy with the way things look as I play. I haven't had any issue with the default settings as of yet, I just wanted to make sure I was not missing out on anything. My monitor is calibrated and it is very color accurate outside of gaming.

I always assumed that only uncalibrated monitors/TVs need brightness/contrast adjustments while in game, and that calibrated monitors should flow with the default settings. Do you think my assumption makes sense?
nullable Jun 19, 2021 @ 11:56am 
I think there's no accounting for user preference or opinion.
Nima The Great Jun 19, 2021 @ 11:00pm 
Originally posted by Snakub Plissken:
I think there's no accounting for user preference or opinion.

So, what you're implying is that the default settings best reflect the artistic intent of the developers? If that is the case, then fine by me. I don't have a preference when it comes to settings like this, I just like to keep things the way the developers originally intended, and I was initially wondering if I ever needed to adjust the brightness/contrast settings.
Just set it as you prefer. In certain titles, you may be given the option to set the brightness (and/or gamma, contrast, etc.) with instructions on what the intended results are (think horror titles). If you're wanting to stick to the intended experience, that'd be really the only time I could think of where it applies. otherwise, they know displays vary greatly and will either take this into account, or just use their own development equipment as a baseline.
Nima The Great Jun 20, 2021 @ 3:45pm 
Originally posted by Illusion of Progress:
Just set it as you prefer. In certain titles, you may be given the option to set the brightness (and/or gamma, contrast, etc.) with instructions on what the intended results are (think horror titles). If you're wanting to stick to the intended experience, that'd be really the only time I could think of where it applies. otherwise, they know displays vary greatly and will either take this into account, or just use their own development equipment as a baseline.

Makes sense. I tried following the instructions for brightness and contrast and the game appeared dark on my monitor. That's why I suspected that calibrated monitors do not need additional tweaking in game. I guess I will stick to the default settings as they look the best visually.
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Date Posted: Jun 18, 2021 @ 1:58pm
Posts: 7