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Should have been done earlier though in my opinion. Back with Windows 8 would have been a good idea.
2.windows 11 is targeting more of gaming audience rather your everyday desktop ones so it it obvious that there is no much profit-propuse to develop 32-bit variant so RETRO-GAMERS if you want backwards compitability (stay)use windows 10 or more to 11 for the latest games
This has nothing to do with 32bit apps.
You all have been running a 64bit CPU and OS since Vista/Win7 was a current everyday OS.
The last consumer desktop 32-bit only CPUs were earlier Pentium 4s (yes, even some later Pentium 4s were 64-bit capable) and Athlon XPs, as far as I recall. I am probably overlooking some specialty CPUs, but everything after thereabouts has been 64-bit capable, and those CPUs will come from older platforms that are probably limited in maximum RAM capacity too (to probably around 4 GB or less). Unfortunate, sure, but not too surprising. Now feels right to drop support for 32-bit CPUs.
The bigger problem is the REAL effective CPU cutoff is MUCH more recent than this due to the requirement for TPM 2.0. Even boards that are new come without the chip or a header for it, and in that case, you need a firmware fallback, which is reliant on both CPU and BIOS. While, say, an older 64-bit CPU might be fine itself, in practice, anything older than Coffee Lake (Intel 8th generation) or Zen+ (Ryzen 2000 series) is up in the air and may or may not work.
even arms are going to 64bit
64bit os has abilities to run 32bit programs yet
All AAA Ganes since Win8 came around have required that the user have a 64bit CPU and have the 64bit OS installed in order to run such things. This is nothing new. I think the Windows 11 requirements are just saying this to prove that they aren't going to waste time making Win11 be offered in a 32bit version / ISO. To be honest this should have been cut by the time Win7 came out. Requiring a 64bit OS does not mean that you can no longer run 32bit apps. 64bit OS, like what you are on at this very moment can run both 64bit and 32bit apps. If you are a gamer who has been gaming on PC since any WinOS since Vista, then you should already know everything I just stated to be true and that you have been on a 64bit OS all of that time.
https://youtu.be/uYU15CQcA-s
Running 32 applications is still needed though.
Why not just use DOSbox with Windows 3.1?