schizo 15 DIC 2020 a las 12:07
game 60 fps but doesn't look like 60 fps
So I get around 90 fps in certain games and my monitor, a 60 hz monitor doesn't look like its 60 fps but isntead it loosk more of like a 30-45 fps range. How do if fix this?
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Mostrando 1-12 de 12 comentarios
nullable 15 DIC 2020 a las 12:32 
Get a better monitor? If 60FPS doesn't look like 60FPS on 60hz that's a perception problem. Sometimes when you start seeing imperfections you can't unsee them. If you just don't like the way 60hz looks the fix would be higher refresh rate.

But what monitor are you running now? And what settings have you tried fiddling with? What game(s) are you noticing this on and what settings have you tried there?
Última edición por nullable; 15 DIC 2020 a las 12:33
Autumn_ 15 DIC 2020 a las 15:56 
Look at the frametimes with something like MSI AB / RTSS, enable frametime graph, look at how smooth the line is. if it's jumpy, you're getting stutter/micro stutter.

FPS is a silly metric to use, only really working if every frame is drawn at the exact same speed, all the time, with perfect pacing (like movies, or youtube videos for example.)
When using it in games, it's just an estimated number, which doesn't mean anything; example, you could have one frame draw in 485ms (2FPS showing on counter), then you could get one draw in 10ms (would show 100 FPS on counter), then you could have another one draw in 485ms (2 FPS on counter again.) This would mean you're getting 3 FPS in reality, your counter would display 100 FPS at one point, and your average FPS would be 34.
See how silly it is to use it as a metric with something constantly fluctuating.
Now, it was rather extreme for an example, but it's to make a point.

Publicado originalmente por Brockenstein:
But what monitor are you running now? And what settings have you tried fiddling with? What game(s) are you noticing this on and what settings have you tried there?
This, and what hardware do you have? CPU, GPU, RAM.
Illusion of Progress 15 DIC 2020 a las 16:07 
The above post has good information; frame rate isn't the be all end all.

Something else to check is syncing/capping your frame rate to you display. If you're getting 90 FPS on a 60 Hz display, you probably have v-sync disabled, yes? Try enabling it?

While disabling it can lower input latency and increase perceived smoothness, it can also introduce frame tearing, variable frame rate, and variable frame pacing, which MAY be what you're feeling?
Última edición por Illusion of Progress; 15 DIC 2020 a las 16:07
Set-115689 15 DIC 2020 a las 17:36 
Maybe see what frametimes show in terms of lag, etc...

What video card? Steam vr currently has a nvidia bug
Última edición por Set-115689; 15 DIC 2020 a las 17:37
schizo 15 DIC 2020 a las 18:23 
nvm, i found that my main monitor was plugged into a docking station and not my actual gpu, it looks more smoother and now i have more frames
Lastt 15 DIC 2020 a las 22:00 
atr
76561198922999426 16 DIC 2020 a las 1:54 
it is MS's DWM.exe It lying on top of the gsme, so it doesnt psss through oll frsmes. It is tricky to run gsmes in true FULL SCREEN nowdsys
Última edición por Jimi Hendrix; 16 DIC 2020 a las 1:55
jocivoje 16 DIC 2020 a las 6:00 
Learn what is 1% and 0.1% low fps in games. That's why you have feeling like 30 or less fps even tho you have 80 or so fps, because your lows are horrible.. Most times caused by bad cpu if you have decent gpu.
Última edición por jocivoje; 16 DIC 2020 a las 6:01
Bad 💀 Motha 17 DIC 2020 a las 10:21 
well nothing above 60 FPS is ever seen by your eyes on a 60hz Display anyways.
However its a trick to the brain that faster FPS can appear smoother overall.
And everyones eyes and brain are different so its not the same effects for everyone.

Get a good Monitor with at least 144Hz that uses DisplayPort, if it has FreeSync thats a plus also as most FreeSync monitors can work under NVIDIA GSync compatibility if using GTX 10 series or newer and GPU Drivers from around May 2018 or newer.
Autumn_ 17 DIC 2020 a las 10:53 
Publicado originalmente por Bad 💀 Motha:
well nothing above 60 FPS is ever seen by your eyes on a 60hz Display anyways.
However its a trick to the brain that faster FPS can appear smoother overall.
And everyones eyes and brain are different so its not the same effects for everyone.

Get a good Monitor with at least 144Hz that uses DisplayPort, if it has FreeSync thats a plus also as most FreeSync monitors can work under NVIDIA GSync compatibility if using GTX 10 series or newer and GPU Drivers from around May 2018 or newer.
Can we stop perpetuating the '60hz = 60FPS' myth?

The display updates 60 times a second, but isn't limited to displaying 60 FPS, it can display up to 64,800 for a 1080p monitor(60x1080 - a multiple of the framerate will add a tear, which is multiple frames being displayed per update, the most tears you can have are 1080, on a 1080p monitor, since thats how many verticle rows of pixels there are.)
But you can get percived smoothness above or below refresh rate, lower via proper frame pacing, and higher via displaying multiple of your refresh rate.

Smoothness also comes from the more recent frame being displayed, half as much time from double the framerate, or turning off Vsync and ~doubling framerate.

The monitor being 60hz doesn't instantly make it trash, or incapable, it just has a lower limit. But if the issue isn't the monitor, a better monitor will not make the issue better, it would make it just as much of a problem.
If he has frame pacing issues, he will experience issues at any refresh rate.
A monitor change wouldn't fix it.
Bad 💀 Motha 17 DIC 2020 a las 13:30 
It would perhaps be a good idea to use an Overlay and look at your in-game FRAME TIME, not just FRAMES PER SEC. If the frame time is very high, thats a problem and the FPS will appear "slow" regardless.
Autumn_ 17 DIC 2020 a las 13:58 
Publicado originalmente por Bad 💀 Motha:
It would perhaps be a good idea to use an Overlay and look at your in-game FRAME TIME, not just FRAMES PER SEC. If the frame time is very high, thats a problem and the FPS will appear "slow" regardless.
As I said in the second comment.
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