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RDNA2 is going to be releasing with 16GB VRAM. Very tempting.
https://www.youtube.com/watch?v=x222IVqn8ic&t=1462s (24:22)
https://www.youtube.com/watch?v=mxsBZgHM7CE&t=1570s (26:00)
There is and always has been 'used' and 'cached' RAM. Afterburner only shows total ram (used + cached). 'More is better' is such an easy, simplistic view of it. Nvidia's own numbers at 4K Ultra, 60fps, all texture packs on show only 4 - 6 GB of USED Vram.
It isn't going to magically quadruple in 2 years...games aren't getting that much better and coding SHOULD be getting more efficient, which should use LESS, not more. Stuttering tells you that you don't have enough, nothing else. Don't get duped by such a simplistic argument.
I plan at a later date to run 3x 3440 * 1440P monitors 16VRAM is all I need.
Insufficient VRAM results in swapping between VRAM and system RAM every frame, resulting in frame times measured in seconds rather than milliseconds. The word stutter doesn't really capture how bad the experience is.
Yes, but the point is how much is 'sufficient', not that stuttering can occur with too little. If they will give me 16GB VRAM for the same price as 8GB...ok, I'll take it if for no other reason than resale value as everybody seems to believe the same thing. AMD is going to dupe a LOT of people with their 16GB cards that most will assume is 'better' for no other reason than more VRAM. Crazy.
board here with his opinions which are inline with mine. crank it up to attemp 144fps its a another story.
and i dont believe the 3080 will do 4k much over 100fps maxed i hope im wrong
https://graphicscardhub.com/how-much-vram-for-gaming/
My 2070 super already running out of VRAM when landing at bigger airports in the Sim despite I already lowered some of the settings from ultra, it resulted in exactly the same as others have said, memory swapping that causes massive frame rate drop on intervals.
Check the fs forum and ask them how are their vram usage if people want to know.
10 GB VRAM is not future proof.
That's likely more because you have a medium performance gpu, not vram. Plus poorly coded game. Maybe an amd pc which has memory performance limitations. Maybe even playing on an ultrawide. It's probably because the pc is slow.
Overall performance and vram requirements also depend on total monitor(s) resolution.
If you want better performance get a better pc.
https://techguided.com/how-much-vram-do-i-need/
There is no one size fits all for vram.
satisfied, ignorant?
And secondly, to detect RAM usage he should check PCI-E bus utilisation.
If he said that the PCI bus utilization increased from 14% to 98% when approaching this airport, I would agree that the problem is in the use of system RAM due to lack of video memory.
But he didn't say that. Because he doesn't understand such things.