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You really don't understand specs do you.
The cards will be fine on pcie gen3, I suspect a 9900k will also be more than upto the job seeing as it isnt breaking a sweat with a 2080ti and unless the game can use more than 8 cores, not much is any faster in reality still.
Kurumi, you realise that if a 10900k is barely enough for a rtx titan, then your non overclocked 10900X is holding it back and bottlenecking it as its notably slower than the K variant.
BUT lets stick to the facts:
pci gen 3 = 8GT per lane @ x16 = 126 GT/s
pci gen 4 = 16GT/s per lane @x8 = 128 GT/s
8GT/s = 985MB/s
985MB/s = 7.8 Gb/s
7.8 Gbps x16 lanes = 125 Gb/s
I'll leave you the rest to figure out.
Well, this is one of the largest leaps in generation performance I've seen, so there could be reason for speculation; and there are some new features - if I'm not mistaken Nvidia said about a new storage to VRAM feature thing, that could cause a large amount of bandwidth usage on the PCI-e lane. So it could potentially make 3.0 not enough. Though, like I said, potentially, I'm still waiting to read more info on it.
Worthless math, here's the real review
https://youtu.be/PAwIh1nSOQ8
also read this bit just now:
https://www.anandtech.com/show/16057/nvidia-announces-the-geforce-rtx-30-series-ampere-for-gaming-starting-with-rtx-3080-rtx-3090
as i've said, there isn't a card now that will bottleneck 8x lane gen 3, let alone saturate x16 lanes.
Just to play a game? cmon ppl, how many will they actually sell? I know there are people who can afford this but not mainstream, most will buy the intermediate cards and trade price/performance to their respective budgets.
Well not me anyway. I am happy with my gtx 1080 ti for now. Not fussed about ray tracing. Any upgrade is a hard sell. When unreal engine 5 games come out, then maybe a 4000 series one for me.