Question about PPI on Tv/monitor
2 TVs, 55in and 65in. Both set up at 4k. The 55in has higher PPI (pixel density) than the 65in obviously. How does playing on 55in instead of 65in improves or diminshes FPS in games? The higher the pixel density the clearer the image obviously, then does it mean it takes more juice from your PC? If yes, it would seem illogical that running a game at 55in makes your framerate lower than running that dame game on a 65in screen at 4k as well? I searched google for help for an hour without any results...any help is appreciated.
Laatst bewerkt door beEZ; 16 mrt 2018 om 16:37
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No, his 4k TV doesn't have 30ms of response time... he's clearly talking about input lag, which is measured by pros and listed on panel spec sites.
Samsung KU6490F 65in
The LG 7700 is better than your TV, but I'd still suggest saving and waiting for the Nvidia Big Format Gaming display and picking one of those up, or maybe a TCL because they were cheap. You can get the LG, but both your monitor and it support HDR and chroma 4:4. It might not be a huge improvement but it's still a better TV. Up to you I guess, I personally would sell those TVs and go for the 65 inch NBFG.
Origineel geplaatst door John Doe:
The LG 7700 is better than your TV, but I'd still suggest saving and waiting for the Nvidia Big Format Gaming display and picking one of those up, or maybe a TCL because they were cheap. You can get the LG, but both your monitor and it support HDR and chroma 4:4. It might not be a huge improvement but it's still a better TV. Up to you I guess, I personally would sell those TVs and go for the 65 inch NBFG.

NBFG will probably be way overpriced for my budget, once it hits the market. I had 1000$ in mind, tops...TLC on the other hand can't be found anywhere. Why do you recommend TLC exactly for gaming?
Some guy here had it and praised it quite a bit, it has low input lag (around 10-15ms) and probably good contrast. One review site suggests that the LG 7700 doesn't do too great with SDR content. The TCL also supposedly had great price / performance. It's something Asian though... I'm a fan of sitting right in front of the monitor. If I had $1000 to spend on a monitor right here, I'd probably go for a 38 inch Acer ultrawide or something along those lines.
Yes, Im sorry to have derailed a bit here and caused some confusion. My apologies gentlemen!
Its a grid the larger the screen the harder the GPU has to work to power it and refresh it. Poor singnal in poor signal out. Most cable tv is 720p before you scold i said most. UHF over air most of the time has better resolution. Not a believer grab that little 21 inch monitors and watch the frame rates fly. I base this on three Samsung monitors 21.5,23.5,28 and two Sony TV's one a 40inch and one a 65inch. All of this hooked up in my Fifth Wheel with a home server GTX560 SLI or my regular rig gtx780SLI.
Origineel geplaatst door igloosfolly:
Its a grid the larger the screen the harder the GPU has to work to power it and refresh it. Poor singnal in poor signal out. Most cable tv is 720p before you scold i said most. UHF over air most of the time has better resolution. Not a believer grab that little 21 inch monitors and watch the frame rates fly. I base this on three Samsung monitors 21.5,23.5,28 and two Sony TV's one a 40inch and one a 65inch. All of this hooked up in my Fifth Wheel with a home server GTX560 SLI or my regular rig gtx780SLI.
In other words, you are saying that a larger screen uses more GPU resources even though it is set at the same resolution as the smaller screen? Did I get this right?
yeah and thats BS as it already has multiple times pointed out. The resolution is the only thing that matter when it comes down to required GPU resources. The size of a panel has nothing to do with it.
Nope not BS it takes more resourses to power that grid. TWHBOA
Origineel geplaatst door igloosfolly:
Nope not BS it takes more resourses to power that grid. TWHBOA

you dont need to pwoer the grid size which is pwoered by the TV or the monitor but only the pixels. the number of pixels arent higher for larger screens. The numebr of pixels are determined by the resolution not the size.
The number of Pixels in most 4k TV's is less than what you think say 3840x1600 unless you are going to spend 2000 plus dont expect that TV to have 3840x2160. Rather they rely on Pixel shifting thus the delay. And that is why a TV does not make a good monitor if you sit arms length from it. So you see 4k is not always 4k go figure. Each extra length Ak screen size causes for delay of signal, small the amount my be it is there. So the word for today is Pixel Shifting defined as input delay to upscale.
upsaling 4K isnt a true 4K resolution... besides upscalign has a higher input lag btu is easier to drive as you only have a 1080p resolution to drive and then calculate and average pixel inbetween which is done by the TV/Monitor.

We talks about native/true resolutions...
What makes something good is all relative, but the science you guys are tossing back and foth all holds truth. My TCL isn't true 4k. It is using everything upscaling technology labled one thing or another, and combined with things like local dimming, it allows the TV to push out what looks good enough for me at 5ft away!! I took a pic just the other night for my artworks heh, its decent I'm saying. I enjoy it. I'm out! Have fun and Game On folks!
Laatst bewerkt door Vince ✟; 16 mrt 2018 om 21:32
I'll just add that while a larger screen will require more power, TVs do have their own power supplies.

99% of the power doesn't come from the video card.

There was some confusion about this when I skimmed this thread.
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