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Keep G-Sync on and and enable Vsync on a per-game basis(mostly just when you want to cap the framerate).
vsync off in games
For a perfect strait frametime line i would use rtss and cap my frames at 240fps with gsync enabled.
This
There is no "what should be done" because every option has pro and con. Btw nvidia themself tells you everything you need to know about gsync, fast sync etc. Its not hard to find and they hide nothing, even for lazy people.
You're correct - the way to PROPERLY use G-sync, as directed by Nvidia, is to use G-sync with Vsync.
The FPS cap doesn't really matter much, since Vsync will prevent you going higher than 240FPS anyway. However, it's much smoother with an FPS cap.
But it doesn't need to be as far away from the max refresh as you said - only 2 FPS off the max is all you need to do, with a good frame limiter like RTSS, or the one built into Nvidia drivers.
They did at one point, G-sync used to force Vsync on, but iirc some people complained(?) and later on they removed it, allowing people to decide if they want Vsync on as a seperate feature.
While there is some information on what is the CORRECT usage of G-sync, it's nice that they allow you to control it all. I like that, even if you have to go out of your way to find out how to properly use the feature.
At the very least, with G-sync, one has to limit framerate so you get smooth frametimes - otherwise you're going to get stutters (from frametime variances, of say 11.11ms-8.33ms (90-120 fps)), you will feel it on the monitor, so a (properly) framerate limited experience would remove those stutters.
(You can also get some other issues due to frametime variance with G-sync, like if the frametimes are vastly different, then you will get visual tearing - that's why Vsync should be used too, but I personally haven't had a problem without it.)