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non native can be set to scaled with blurry image to fill the 4k, or use nvidia control panel and set it to center non native res with black bars
Some games look ok when you knock it down one notch from native (using in-game menu settings to change it), some not so much. You do lose some clarity/sharpness, like the detail design on a shirt might get a bit blurrier, but again, sometimes it's really not that bad and sometimes it's more severe.
If you scale through integer scaling and/or have nice postprocessing - it remains pretty sharp and clean.
140 does sound like a good deal so no reason not to if you got the money
1440p looks very soft on my Samsung 28" screen. I honestly wouldn't recommend 4K because frame rate will always be issue. Specially with new games.
I honestly regret getting 4K screen because I won't buy new graphics every 2 years so I'm stuck with sub 4K resolution in some games for now.
Now with a 43" 144Hz HDR1000 with all the bells and whistle monitor ACER CG7 aka CG437KP 4K is even better IF you have the hardware to run 4K at around 60FPS or above it but up to 120 to keep the benefit of the monitor and not loosing it by using dual 8K60 DP cables to do 144Hz and loose G-sync and freesync.
RDR2 that i played since day1 in november and (for some) is "future hardware game" runs at 60FPS with a few tweaks on a 2080Ti just one or two steps(2085-2070MHz) below 2100MHz. Other games just hits the 120 wall with no issue and the card not even runs at full speed and use the fully 375W the FTW3 has as default limit on default BIOS.
Back in 2013 i used dual GTX Titan in SLI up until 2016 when dual 1080 FTW in SLI took over until december 2018 when i imported the 2080Ti FTW3 from US and took advantage of EVGA:s international warranty so the card is identical treated as if it is sold in EU.
The image may not "blur" but it looks noticeable worse then playing in 4k or even 1440p.
I play most of my games in 1440p on my 4k monitor and that looks fine but 1080p is rough in how soft the picture is.
will not be native looking, most will rather have double pixeled over fuzzy/blurry/distorted image
if it can lower af/aa and play at 4k and hold 60fps, it will be the best option
Sorry but this is just not true. 1440p on a 4k monitor is WAY sharper looking then 1080p on the same monitor.
That is not even a matter of opinion, its a FACT.
can you find a way to make info from 2x2 pixels to cover 3x3 without blending or stretching?
2x2 can goto 4x4 if duplicate each pixel to 2x2
it can run at 1440p with letterboxing and no image distortion