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C# is slow, buggy trash.
I don't think you understand what the actual engine is if you were talking about C# as anything other than what it is, and that is a programming language.
Gods, no.
C# is the absolute worst language to work with, there are plenty of games that suffer from the mistake of using it, and the only way to fix it is to completely reprogram the entire thing in another language.
Unity games in general are notorious for being horribly optimised and buggy.
I said it was a programming language not a game engine.
Keyword programming language not game engine when referring to the last sentence
You referring to Java Script?
I'm not sure about Big Budget Games, but I think something like RPG Maker can support
Java, & MUGEN 2-D Fighter Maker should be able to support Java, too... I think...
I've not used much else... You can always result into Programing your Game from Scratch
from Power Shell, no?