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报告翻译问题
If you mainly fly in Microsoft Flight Simulator and X-plane, there is also Thrustmaster TCA, which is based on T.16000M but modeled after Airbus A320, might be a better choice for flying airliners.
http://www.thrustmaster.com/products/tca-quadrant-airbus-edition
But honestly, if you can find a good quality USB version of the Microsoft Sidewinder (preferably Force Feedback) somewhere for like sub 30-50 bucks, its quite a steal for such a good flight stick for a Sim.
They are still popular to this day because MS used actual flight gimabls in their bases, which makes them durrable and makes them feel smooth as they should.
Downside is there is no configurable software for them on anything past XP, just a basic driver, and who knows how long MS will support it, but it still works in Windows 10 with the ForceFeedback 2 USB.
USB is also a must, there are *tons* of issues using the GamePort ones, even with adaptors, unless you are lucky enough to have an official MS one from back in the day still.
If you want new the products from Thrustmaster and Saitek are generally the best.
Saitek is no more
Saitek has been absorbed by Logitech.
Now if you're looking for hotas your standard option would be
Thrustmaster t16000m FCS
Or
Logitech X56G
Both have build in twist rudder functionality
A slightly better option than that would be the BEST Warthog hotas but it's old and have no twist functionality.
There's also the classic, if not extremely outdated in term of visual model CH Fighterstick and throttle combo, this also have no twist function
But today if you want modern high end flight gears you have
1. Virpil
2. VKB
Virpil has a hotas, called Mongoose t50 something, even more expensive than warthog and IIRC also have no twist functionality
Vkb has no throttle hardware yet, but they have a Gladiator product that's basically combine their stick product with a base that have functions like throttle, switches and rotary dials etc vkb also offer twist functionality on some of their sticks
Just Google for virpil and vkb for their products, they're now well known in enthusiast communities but haven't entered mainstream knowledge yet because they're expensive and flight sim in general went under mainstream radar for so long.
If you want yoke however, AFAIK there's only ex Saitek product, which is now under Logitech brand. I personally dislike yoke tbh, it's such an outdated control method that only being kept alive by Boeing because of a such outdated conservative mindset
Note I am not talking about a ForceFeedback on windows 10 with todays sims...
I am talking about like old school 98-xp era sims which leveraged full ForceFeedback abilities before they got toned back for controllers...
Back when there were like 16-20 different effects. The sticks were more than just the centered and tight, you could have slewing, hard sticks the more you pressed. Cant remember all the names for them, but the ability to make the stick feel anyway needed was amazing, and sadly mostly lost now days in any brand (including MS) that I have tried for FF. At best you can get some minor "weight: feelings when a plane loses control surface feel, or you get some minor jiggle if you have guns to shoot. But I feel like lost are the days of nearly realistic feedback from a stick...
Do these newer brands do it realistically today to the point that it *feels* real like it did back then?
And to add to OP, Logitech has always been a good go to aswell. Wasnt aware they swolowed up Saitek, but they have always held one of the top go to recomendations world wide with the 3DPro, though a bit on the entry side and not what you were likely looking for.
no force feedback AFAIK, because little to no games support such a thing from flight gear anymore and that modern high end flight hardware already complicated and expensive without adding even more complicated electrical and mechanical elements into them.
the last HOTAS with force feedback was the long discontinued Logitech G940 AFAIK.
It's a shame, I always had sticks and wheels etc of 'decent' quality for the odd game I'd play with them, now it seems you have kind of cheap feeling, or, oh holy poop is that expensive.
MS Sidewinder USB versions.
I got mine in box with all paperwork for like 15 bucks at a local good will, presumably as second owner as the box still had the purchase stickers for a MS employee at the MS Store lol.
Havent seen another snag quite as good, but have seen two or three more ForceFeedback2 sticks in as good of shape as mine lose with no box, and more than 5 that were in working if worn order.
Being on an aircraft grade gimbal they are often modded into full sim setups as a base for the stick with the twist functionality lost but the pitch/roll instact along with working force feedback that can be tranlated into a stick thats floor length.
Regardless of if you mod it or not, the internals are close enough to what is used in RC Hobby gear now days that you can generally call around and find an RC shop willing to give a go at servicing them. As of 2 years ago (when I last checked) the internal motors for a 1995 model are still made and sold widely as an industrial motor.
I (eventually) plan to replace my motors, as the one on pitch is slightly weaker than the one on roll due to aging.
But it is super sad to see such an awesome feature die out. I was always a fan of Force Feedback. Anyone here remeber the TN Games Gaming Vest, used FF with 3d model positioning to let you feel gunshots. Was an awesome vest specialy combined with a controller, but even with kb/m it was super neat. Though got hot af after awhile using it, and I always found it to get uncomfortable after awhile due to how tight you had to strap in if you wanted good effect from it.