Spicy Manatee 13 ENE 2019 a las 21:13
1080ti bottleneck pls help
Hey there I have a gtx 1080ti with an intel i7 4790k 4GHz and a 1920 x 1080 monitor 60hz 2x 8gb ram and I am getting 30-40 FPS in games like battlefield v and other high demand games. Someone pls help me and tell me what is causing this bottleneck either the monitor or the processor or even both
Última edición por Spicy Manatee; 13 ENE 2019 a las 23:03
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Ad Hominem 16 ENE 2019 a las 17:43 
Publicado originalmente por Impending Rentacle Tape:
Publicado originalmente por Spicy Manatee:
How would I get those results and send them to you?
Use afterburner, and either watch it on a second screen while you're gaming or enable the on-screen overlay and watch that in game and just look at your cpu usage, gpu usage, gpu vram usage, system ram usage and just report back here with your findings. However I noticed earlier in this thread you said you were doing something with resolution scaling. I have a 1080 Ti too and I noticed that the resolution scaling setting in BFV destroys FPS on these cards. Make sure you go in settings and set resolution scaling to 100% inside BFV video settings and then game and see what it does. That should have you running at normal 60+ FPS.

This. Just set up the graphs to watch CPU and GPU utilization, and RAM GB usage. Play the game for a while, then alt-tab and look at the graphs to see what % they were at right before you closed the game. You'll the the usage drop off right when you quit the game, so look at what it was before you quit.

Also the bit about resolution scaling.

If you had the scaling up to like 300% and putting it at 100% fixes your issue, then awesome. If you're already at 100% scaling, then post your hardware usage as described before into this thread. Should be something like CPU is at X percent, GPU is at Y percent, ram was using Z GB, whatever those values are.
Última edición por Ad Hominem; 16 ENE 2019 a las 17:45
Spicy Manatee 16 ENE 2019 a las 19:05 
CPU usage: high 90s
GPU usage: 35-45
Ram usage 8.5gb
And I can’t find vram usage only vid and fun usage
Vid usage: Max 47
FB usage:Max 52
Ad Hominem 16 ENE 2019 a las 19:12 
So your CPU is working hard while your GPU is barely breaking a sweat. Typically you'd want the GPU to be at high 90s and the CPU to be relaxing.

If you open up task manager, in the processes tab, sort everything by CPU usage. Is there anything that's eating up a large chunk of CPU at idle?

I really would have thought a 4c8t 4Ghz CPU from 2 years ago would have less of a hard time than it seems to be having. For me at idle with steam open, task manager is using 1.5% which is the top item.

What does afterburner say your CPU usage is when youre just sitting at your desktop or with steam open, basically just not gaming.
Spicy Manatee 16 ENE 2019 a las 19:50 
Like 6 or so
Talby 16 ENE 2019 a las 20:03 
I noticed in the thread, passmark was mentioned but didn't see the score you got posted - looks like the average is just over 11k, with single thread just over 2.5k[www.cpubenchmark.net]. What were your results?
Spicy Manatee 16 ENE 2019 a las 20:19 
I will check tomorrow I am going to bed it’s super late where I am
Snow 16 ENE 2019 a las 21:28 
Damn man, something's clearly not right. It almost sounds like some sort of antivirus or something is srewing with the game's DRM over and over. Try running BFV in windowed mode with task manager open at "Details", sorted by CPU usage so u can see whatever else is eating your CPU cycles. 4790k absolutely, definitely can push 60+ FPS in BFV.
Publicado originalmente por Ad Hominem:
Typically you'd want the GPU to be at high 90s
I suggest around 80% with a locked framerate, else frametime fluctuations will lead to jittery motion and microstutters.
Talby 16 ENE 2019 a las 21:39 
you get to a point where you have to establish a baseline, passmark for cpu and 3dmark free for gpu would be a good start.
Publicado originalmente por Snow:
Damn man, something's clearly not right. It almost sounds like some sort of antivirus or something is srewing with the game's DRM over and over. Try running BFV in windowed mode with task manager open at "Details", sorted by CPU usage so u can see whatever else is eating your CPU cycles. 4790k absolutely, definitely can push 60+ FPS in BFV.
Publicado originalmente por Ad Hominem:
Typically you'd want the GPU to be at high 90s
I suggest around 80% with a locked framerate, else frametime fluctuations will lead to jittery motion and microstutters.
Actually in online competitive multiplayer games like BFV you generally want to run -WITHOUT- a locked frame rate, generally with vsync -OFF-. Locked frame rates introduces input lag which is bad for online multiplayer games.
Snow 16 ENE 2019 a las 22:49 
Publicado originalmente por Impending Rentacle Tape:
Publicado originalmente por Snow:
Damn man, something's clearly not right. It almost sounds like some sort of antivirus or something is srewing with the game's DRM over and over. Try running BFV in windowed mode with task manager open at "Details", sorted by CPU usage so u can see whatever else is eating your CPU cycles. 4790k absolutely, definitely can push 60+ FPS in BFV.

I suggest around 80% with a locked framerate, else frametime fluctuations will lead to jittery motion and microstutters.
Actually in online competitive multiplayer games like BFV you generally want to run -WITHOUT- a locked frame rate, generally with vsync -OFF-. Locked frame rates introduces input lag which is bad for online multiplayer games.
Wait, I didn't say anything about vsync, am I missing something? And stabilizing the framerate actually eliminates the input lag.
Publicado originalmente por Snow:
I suggest around 80% with a locked framerate, else frametime fluctuations will lead to jittery motion and microstutters.
Publicado originalmente por Snow:
Wait, I didn't say anything about vsync, am I missing something? And stabilizing the framerate actually eliminates the input lag.
You specifically said "locked framerate". The most common way to lock the frame rate is vsync.
Snow 16 ENE 2019 a las 23:55 
Publicado originalmente por Impending Rentacle Tape:
Publicado originalmente por Snow:
I suggest around 80% with a locked framerate, else frametime fluctuations will lead to jittery motion and microstutters.
Publicado originalmente por Snow:
Wait, I didn't say anything about vsync, am I missing something? And stabilizing the framerate actually eliminates the input lag.
You specifically said "locked framerate". The most common way to lock the frame rate is vsync.
VSync is the most common way to eliminate tearing. The most common way to lock the framerate is RTSS u're actually familiar with. And I don't quite get how could u not notice the "frametime fluctuations" in the message u've quoted first, as it's obvious that none of GPU driver limiting methods like VSync don't affect frametimes much as the frametimes are not the GPU problem in the first place due to GPUs being parallel computing oriented unlike CPUs.
Publicado originalmente por Snow:
VSync is the most common way to eliminate tearing. The most common way to lock the framerate is RTSS u're actually familiar with. And I don't quite get how could u not notice the "frametime fluctuations" in the message u've quoted first, as it's obvious that none of GPU driver limiting methods like VSync don't affect frametimes much as the frametimes are not the GPU problem in the first place due to GPUs being parallel computing oriented unlike CPUs.
I don't think I can stand this another second. For pete's sake, spell it "Y-O-U", it hurts my brain to read your posts where you can't spell "Y-O-U" correctly. Every single post you make it's always just "u". And I looked and you do this in every single forum post you make everywhere in steam. It makes it difficult for others to read what you're trying to write.
Última edición por 🦊Λℚ𝓤ΛƑΛᗯҜᔕ🦊; 17 ENE 2019 a las 0:26
Snow 17 ENE 2019 a las 0:52 
Publicado originalmente por Impending Rentacle Tape:
Publicado originalmente por Snow:
VSync is the most common way to eliminate tearing. The most common way to lock the framerate is RTSS u're actually familiar with. And I don't quite get how could u not notice the "frametime fluctuations" in the message u've quoted first, as it's obvious that none of GPU driver limiting methods like VSync don't affect frametimes much as the frametimes are not the GPU problem in the first place due to GPUs being parallel computing oriented unlike CPUs.
I don't think I can stand this another second. For pete's sake, spell it "Y-O-U", it hurts my brain to read your posts where you can't spell "Y-O-U" correctly. Every single post you make it's always just "u". And I looked and you do this in every single forum post you make everywhere in steam. It makes it difficult for others to read what you're trying to write.
And it makes u so angry u base your answers on assumptions of what I've said instead of what I've actually said? Man u weird.
[☥] - CJ - 17 ENE 2019 a las 0:54 
Publicado originalmente por Snow:
Publicado originalmente por Impending Rentacle Tape:
I don't think I can stand this another second. For pete's sake, spell it "Y-O-U", it hurts my brain to read your posts where you can't spell "Y-O-U" correctly. Every single post you make it's always just "u". And I looked and you do this in every single forum post you make everywhere in steam. It makes it difficult for others to read what you're trying to write.
And it makes u so angry u base your answers on assumptions of what I've said instead of what I've actually said? Man u weird.

He does have a point though
When people say "Lock Framerate", its usually Vsync that they are talking about as thats what Vsync does.

If you meant something else, then yes its easy for people to get confused.
Última edición por [☥] - CJ -; 17 ENE 2019 a las 1:16
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