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This. Just set up the graphs to watch CPU and GPU utilization, and RAM GB usage. Play the game for a while, then alt-tab and look at the graphs to see what % they were at right before you closed the game. You'll the the usage drop off right when you quit the game, so look at what it was before you quit.
Also the bit about resolution scaling.
If you had the scaling up to like 300% and putting it at 100% fixes your issue, then awesome. If you're already at 100% scaling, then post your hardware usage as described before into this thread. Should be something like CPU is at X percent, GPU is at Y percent, ram was using Z GB, whatever those values are.
GPU usage: 35-45
Ram usage 8.5gb
And I can’t find vram usage only vid and fun usage
Vid usage: Max 47
FB usage:Max 52
If you open up task manager, in the processes tab, sort everything by CPU usage. Is there anything that's eating up a large chunk of CPU at idle?
I really would have thought a 4c8t 4Ghz CPU from 2 years ago would have less of a hard time than it seems to be having. For me at idle with steam open, task manager is using 1.5% which is the top item.
What does afterburner say your CPU usage is when youre just sitting at your desktop or with steam open, basically just not gaming.
I suggest around 80% with a locked framerate, else frametime fluctuations will lead to jittery motion and microstutters.
He does have a point though
When people say "Lock Framerate", its usually Vsync that they are talking about as thats what Vsync does.
If you meant something else, then yes its easy for people to get confused.