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Αναφορά προβλήματος μετάφρασης
SSD speeds has extremely very little to do with how a game actually runs.
The PS4 will have a fast SSD build in to the console and the storage can be expanded by installing an ordinary M.2 NVME SSD the same stuff you are using in your desktop computer.
A modern PCIe 4.0 SSD will outperform the "super SSDs" these consoles have in data throughput. A PCI-e 4.0 SSD can push close to 8GB/s of data which the Playstation claims to be able of doing 5.5GB/s. If you get two of these SSDs and run them in a RAID 0 config that is 15-16GB/s of data throughput, these consoles will not even get close to it.
Last-gen PCIe 3.0 M.2 SSDs which are most common are much slower, they do up to ~4GB/s. And I say up-to, only the high-end ones will actually reach these speeds. There are many crappy ones which might not even get half of this.
It's all marketing bullcrap.
Long story short, while at a hardware level its not much faster, its how the software *uses* the hardware that is the game changer. There is *allot* more to it than most PC users get, and frankly yes, the PS5 storage subsystems specifically, are able to produce usable speeds *far* in excess of most anything comaprable on the PC. Not of *anything* on the PC, of anything *comarable* on the PC.
Point is, Linus isnt one to openly admit to being a total screw up on something, if anything he takes critisim for *not* admitting wrong. When he takes the time to set himself so straight on something he was so outspoke about, and try to correct the record for his viewer base that *yes* this is a game changer, it should be taken with a noticed and raised eyebrow.
Between that, and Sweeny/Epics views and statements, plus what Sony themselves claim, yes, I do think that the new storage systems will be a big impact on games. Put simply, at least for the PS5, it basically removes RAM limitations of any noticable type for devs when it comes to things like raw texture streaming ability. Loading screens as we know them, and pop in texture changes, are both things that will likely minimize or disapper this generation.
Linus is just an entusiast who owns a media/marketing company, he is clueless. Knowing how to configure your RGB lighting using pretty graphical spyware and how to slide RAM in to a slot does not make you knowledable about IT.
And Sweeny is a cooperate shill he will lie and cheat as long as it fills his wallet.
This stuff is nothing new. You just never encountered all these cool technologies before because you limit yourself to consumer technology.
It's all marketing bullcrap and most people are cluess about technology.
Well more people being exposed to SSDs might have them treat storage a little more seriously and part of the overall system performance as opposed to something they skimp on.
Overall I expect it to be very little though because SSDs as fast as they are don't replace RAM or processing power.
hdd size/speed make very little difference on games
best you will see is faster load times and sooner texture popins
os performance, yes, ssd makes it quicker startup/shutdown and loading
If you have a low-end system it will still start streaming and swapping much like these consoles do.
That's how they affect you. They always do this. You're probably just very impressionable. You don't have to be scared. There is nothing "future-proof" about a console. We'll just take their hard drives out, and install them in a PC, if it's that "powerful". It's a children's toy, I'm pretty sure we can open it up, and I doubt any special screws will prevent that. No employer will care if you're good with your Playstation, Nintendo, V-Tech, Gameboy, or whatever.
They just want you to buy their stories, so you spend your money on them.
Nothing has ever been "future-proof". Technology always advances. Nothing you buy now, will ever be "future-proof". They just want you to buy it. That´s why they come up with these marketing statements.
"Future proofing your PC for gaming"?
Like... have ever heard something like that? Do you think you should really do that? That it somehow would be a good idea, to do something like that, even though I just explained how that´s impossible to do?
"Future proofing your bike, for next generation cycling."
I think not. Hold on to your good bike, if you can still ride it.
You can always upgrade, it doesn´t have to happen right now. If you wait a while, everything will be much cheaper.
Also the consoles, their backwards compatibility is dramatic. Can't really say something is future-proof, if it will not run the old thing. It's sad, if you like to play, and you suddenly can't play the games anymore, on a new device.
So does PC.
How do you think it works when you have 16gb of ram and load up a game like GTAV that is 90gb in size and has extremely large data base files to pick and choose through loading files all the time as the game loads and in real-time as you move about the world via in-game data streaming /prefetching
Given that consoles are pretty much using PC parts now, there are very little barriers to transferring stuff over.
I've never seen any issues with any of my sata ssd loading times. I don't see why they need to be any faster ( Not that I would ever turn down faster ssd's obviously )