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Αναφορά προβλήματος μετάφρασης
Most anti cheat has no issues with DXVK. Most anti cheat will not even care. But there are a few rare exceptions of games using very agressive anti cheat, these are the games which will ban you if you put an empty text fine in your game directory.
All it does is replace the DirectX libraries, the game still thinks it's talking to Direct3D but in reality it's talking to Vulkan through a translation layer. If these library files are not present in it's game directory it will instead just load the library from the actual DirectX. This DirectX library will also differ from version to version, so it's not something anti cheat can check nor will it care about it.
I have been doing online gaming with DXVK and even under WINE for a few years now almost daily, never had any issues with anti cheat besides it refusing to let me play online. And these issue were caused by WINE, not DXVK.
DirectX = hacks
.net - hacks also
These are all dependencies which these programs load when run. You are just giving it another DirectX, the game doesn't care as long as it works.
Almost anyone who games on Linux uses it. This stuff is developed by Valve, and shipped with the Steam for Linux client. Maybe sometime in the future it will be shipped with the Steam for Windows client to improve compatibility with older games on modern hardware.
I am afraid that if you physically drop this file in the game directy it might get mad. There are a couple games which uses anti cheat/tamper software which is this agressive.
The game itself doesn't know it's talking to Vulkan. If anti cheat was this agressive it could get triggered after an update of DirectX.
You can probably count on a single hand the amount of games which actually have issues with DXVK under Windows due to it's anti tamper software. And it's not because of DXVK specifically, it's because you put a new file in it's directory.
The dll files go with the game's executable
64 vs 32 is which type of windows you have, or game dependent (32bit vs 64bit)
Other list of cpu heavy games from the past that need to be tested
X3 space sim series, heck add X4 too (AFAIK it's still using dx11) .
Older total war series
Digital combat simulator series
Ms flight sim x, prepar3d series, xplane series
Older civilization series
Planetary annihilation
Ha, try it on falcon 4 bms version series.
ArmA series...
Supreme commander forged alliance
What other simulation heavy games out there?
Edit ; I could ask one of my friends to try it out. (Or on the Arma forums if I can be arsed.)
Do report to us how it goes...
I forgot entire genre, racing sims!
Rfactor
Project cars
Assetto corsa
Automobilista
Heck, euro truck sims if you want to.
Hitman blood money? The 2016 gen hitman already have great dx12 support but who knows if Vulkan simulating their dx11 mode could do better than native dx12, that would be ROFLMAO.
Deus ex human revolution series?
Mass effect series?
Crysis series lol?
Someone already mentioned stalker series.
Ubisoft open world games?
Grand theft auto 4 and 5?
Silent hunter series, there's a recent submarine combat sim called cold waters...
Mount and blade series? Warband definitely need to be tested, the new bannerlord is it still dx11 only?
Somebody need to post this thread on these forums! They're all still popular games
Anyone else has any idea what games that may get benefit from this experiment?
When you benchmark using MSi Afterburner, does it show Vulkan? Also, can you tell me exactly how you download it?
Because I think I may be doing it wrong.
Imagine if every smartphones out there have their own OSes not just apple or google.
Well we will see. I think the biggest reason & incentive to make the change is microsoft itself.
One was the massive privacy issues. If MS does other stupid stuff like forcing you to use an online account for example then more incentive.