Xbox Series X vs equivalent PC
I got bored and decided to go on PC part picker and come up with this:

https://uk.pcpartpicker.com/list/PRgsjp

The parts might not be fully compatible as it was all thrown together in about 5 minutes. I just built this out of curiosity. I tried to pick the cheapest options available for the parts included although maybe a few costs could be cut here and there. I didn't include a controller as I understand some people wouldn't consider that a necessity. That being said, the overall cost right now comes to almost £1600!

Can somebody please explain to my why someone would build this for gaming when a console just as powerful will be available for about 1/3rd the price by the end of year? I can't see the price of PC components dropping that much within 9 months. I am well aware of the advantages PC gaming offers (I play primarily on PC) but does that really justify all the extra money? It might also be worth mentioning that 5 years from now the PC would probably struggle to run games to the same standard as the Xbox.

Rather than upgrade my PC it might just be cheaper to by a console lol. This has been bugging me for a while now so I'd be interested to hear what you guys think.
最近の変更はChrispyが行いました; 2020年3月21日 10時35分
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Brockenstein の投稿を引用:
Napoleonic S の投稿を引用:
The cpu would be a lower clocked ryzen 3700x and the GPU is stronger than 2080 super on paper... That's all confirmed.

Yes, well I did address this. On paper it sounds amazing. "Oh, man this console is going to destroy gaming PC's at a fraction of the price", amazing. But that's always been the claim every generation, and fantastic claims require fantastic evidence and for me that evidence is going to be real world results from objective reviewers.

Because you say it's confirmed... what's confirmed exactly? The marketing BS from MS and Sony? Or do you have units, and games and hard data on performance results? The Series X is playing a RDR2 at 4K 60FPS is it? Methinks not.

This literally happens with every new console. And whether people don't remember the last batch of marketing and claims that didn't quite meet expectations, or just really really believe it's different this time around because reasons, or both. I'm just not seeing what's special this time where any claims shouldn't be taken with a few grains of salt and some skepticism.

The only thing I believe will be likely is the new Sony and MS consoles will finally make 1080p/60FPS possible on consoles like the marketing from 2012 and 2013 for the PS4 and Xbox One sold people on.
The technical specification has been confirmed, console would always runs better than pc at equivalent specs and the new Xbox have :

Slower clocked but near identical CPU than 3700x, this console cpu is more than 4x the speed of jaguar based ultra low end cpu on previous gen.

better GPU specs than 2080 super, this can be extrapolated from comparison between 5700xt and Nvidia GPUs.

RAM equivalent to gpu Vram on pc with huge bandwidth, multiple times faster than previous gen

Nvme ssd tens of times faster storage speed than previous Gen.

RDR2 4K 60 Fps is a piece of cake for console with that specs.
RDR2 4k 60? I seriously doubt that. Not that game. 4k 30 more like it.
Snow 2020年3月22日 17時51分 
Ad Hominem の投稿を引用:
RDR2 4k 60? I seriously doubt that. Not that game. 4k 30 more like it.
X1X already runs RDR2 4k 30fps. Why would a much better console run it the same?
Before I get sucked into this quagmire too deeply.

  1. A lot of people are very optimistic about new consoles performance.
  2. Believe they're very good at guessing or extrapolating performance based off a handful of numbers that don't actually tell you much about performance.
  3. Willing to ignore decades and multiple release cycles of history in your excitement.
  4. Believe there's no way they're being marketed to and don't seem to think lacking hard data (performance benchmarks) is a problem for their arguments.

It's pointless to to argue over that religious fervor. Some of you will be disappointed, but you'll learn to live with it. And if I'm wrong, I'll be surprised that this generation of console releases was actually fundamentally different somehow.
最近の変更はnullableが行いました; 2020年3月22日 18時22分
Brockenstein の投稿を引用:

It's pointless to to argue over that religious fervor. Some of you will be disappointed, but you'll learn to live with it. And if I'm wrong, I'll be surprised that this generation of console releases was actually fundamentally different somehow.

It's important to temper your expectations when looking at any hardware release until you see how the hardware actually performs. That is true for any kind of hardware. I personally don't have any skin in the game because I won't be in the market for a console, but the specs on paper do look pretty good.
Brockenstein の投稿を引用:
Before I get sucked into this quagmire too deeply.

  1. A lot of people are very optimistic about new consoles performance.
  2. Believe they're very good at guessing or extrapolating performance based off a handful of numbers that don't actually tell you much about performance.
  3. Willing to ignore decades and multiple release cycles of history in your excitement.
  4. Believe there's no way they're being marketed to and don't seem to think lacking hard data (performance benchmarks) is a problem for their arguments.

It's pointless to to argue over that religious fervor. Some of you will be disappointed, but you'll learn to live with it. And if I'm wrong, I'll be surprised that this generation of console releases was actually fundamentally different somehow.

The new consoles are more than 4x stronger than the previous Gen on all metrics, somehow you want to believe they're going to struggle.
_I_ 2020年3月22日 18時54分 
devs will find a way to make them struggle when games are ported to/from them

code written for older hardware will need to be emulated on the newer console
最近の変更は_I_が行いました; 2020年3月22日 18時55分
Snow 2020年3月22日 18時59分 
_I_ の投稿を引用:
devs will find a way to make them struggle when games are ported to/from them

code written for older hardware will need to be emulated on the newer console
What? When was the last time you had to emulate 7 years old PC game on your PC?
_I_ 2020年3月22日 19時24分 
how much hardware does it take to emulate a ps2 or wii

dos is similar to windows, dosbox can emulate easily
win10 can emulate xp-vista since it has all the same supported commands
最近の変更は_I_が行いました; 2020年3月22日 19時25分
Snow 2020年3月22日 19時36分 
_I_ の投稿を引用:
how much hardware does it take to emulate a ps2 or wii
I really doubt people would buy PS5 to emulate 20 years old console like PS2. To emulate PS2 it might take up to 1 core of 3700X.
Can't emulating some console hardware be pretty tricky? Like is there even a good working Wii emulator yet?
Snow 2020年3月22日 19時43分 
Ad Hominem の投稿を引用:
Can't emulating some console hardware be pretty tricky? Like is there even a good working Wii emulator yet?
Actually, Dolphin works pretty awesome for Wii. Then again open-source emulators are made by enthusiasts who have to reverse engineer to understand how particular hardware works. There still is no decent XBOX emulators, let alone X360, but XO can emulate both just fine.
So is it the fact that you have to use software to emulate hardware that makes it difficult? A couple years ago I looked into Dolphin but game compatibility was awful and so was the performance.
Snow 2020年3月22日 19時56分 
Ad Hominem の投稿を引用:
So is it the fact that you have to use software to emulate hardware that makes it difficult? A couple years ago I looked into Dolphin but game compatibility was awful and so was the performance.
Making an emulator for something you made is not particularly difficult, that's my point. Since Microsoft know every part of XBOX - they can emulate it effortless. Also, PS2 and PS3 didn't have to emulate previous generations as they had their hardware inside as well, but iirc they switched to emulation to cut the cost of producing.
I check various channels related to emulation and Dolphin seems to be a decent piece of software these days. Also, CEMU, I've seen a guy playing Breath of the Wild 4K 60FPS. As of now, Switch, XBOX, X360 and PS3 emulation is the problem, although thanks to amount of exclusives, PS3 development is at pretty nice state, I've finished Persona 5 already via RPCS3 on i5-2500 and GTX 1050 in 1440p. Worked extremely well except for crowded places, where I had Shredder experience.
_I_ の投稿を引用:
devs will find a way to make them struggle when games are ported to/from them

code written for older hardware will need to be emulated on the newer console
Ps5 & Xbox sx don't need to use emulation to run games from ps4 & xbone generation. They all use the same x86-64 and gcn architecture.
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投稿日: 2020年3月21日 9時32分
投稿数: 151