COWZYOV Mar 11, 2020 @ 5:23pm
Can disabling texture streaming yield a framerate boost in game?
From what I read on the internet about texture streaming, (I presume this setting enables/disables texture streaming) texture streaming makes textures load into (and unload from) the gpu on a “need-to-have” basis (so only the textures currently shown onscreen are loaded), as opposed to having all the textures in the game map loaded at all times.
Sounds like, with texture streaming enabled, the gpu wouldn’t need to work as hard, but the cpu would probably be working extra hard, as it would constantly be busy moving the relevant textures into and out of the gpu as the player’s viewpoint moves around. On the other hand, sounds like with it disabled, the gpu would probably be working A LOT harder, but the cpu would have a much easier time.

So, people like me, who have a heavy cpu bottleneck and a super-strong gpu would theoretically benefit from disabling texture streaming.
Can anyone verify if this is true?
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Lord Flashheart Mar 11, 2020 @ 5:34pm 
It depends on both the setup and the game you play.

For me it can, specifically killing floor 2 with an available tweaker.
I have a GTX 1080 ti with 11GB memory.
So at the start of each level it is a little stutter as the GPU memory it seems is being filled up with texture info. In that situation the GPU memory usage can be 8 - 10GB used.

You simply need to try with each game and of course will need a lot of graphics memory.



_I_ Mar 11, 2020 @ 8:19pm 
while textures are loading
using the lower res textures can ease up the load on the gpu, but while they are loading its more cpu/hdd usage

ssd + fast cpu will make higher fps while high res textures load (textures load faster)
slow cpu + hdd will make fps go down/stutter while high res textures are loading

if you disable texture streaming in most games, it will try to preload only high res textures before they are called for (no low res textures/models)
will result in longer load times, and less gpu load since it does not have to load low res texutres and models

but each game does it slightly differently, so results will vary

if the gpu has more than enough vram, loading all models/textures will not hurt its performance
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Date Posted: Mar 11, 2020 @ 5:23pm
Posts: 2