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번역 관련 문제 보고
For open world games, especially ones with combat (i.e DayZ, PubG, Arma3) if you have problems fetching a sound, texture, or model, you're going to have a stutter, and that's the last thing you want.
Sure, many games are fine without an SSD, for example CoD, CSGO, and R6S, that all load needed things into RAM before the game starts, so it'll be fine.
Open world, or games that don't preload it all NEED an SSD.
And, afaik 4k textures don't take up that much space, it's the models and map(s) that do.
(Someone please correct me on this if I'm wrong.)
The Pro drives have better sequential read/write and they have the same Random I/O (the kind games use), and also more endurance (TBW), so litterally nothing the average user would need.
https://www.newegg.com/samsung-970-evo-1tb/p/N82E16820147714
https://www.newegg.com/samsung-970-pro-1tb/p/N82E16820147694
https://youtu.be/u6w8XvWhEHw
It is a small improve from EVO to PRO, not better. That Is why PRO SSD is not worth it.
Lol. I read it correction.
Concerning Tekken 7 i also had that case where a simple update from the developer improved loading times by like x10. Even though i still had it on a slow 5400 rpm HDD.
Now having it moved to an SSD i don't even notice any difference anymore. It really depends on how the game is coded and how much data gets moved. Fighting games are certainly lightweights there.
Who are you talk to?