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I've used Vsync for decades at this point. I couldn't abide by screen tearing and before AdativeSync technologies you had two choices really, on or off.. I can't help but think the fuss over "added latency" is technically true, but if we were to look at the actual numbers we're talking inconsequential differences most of the time. Like I ain't getting killed in the Witcher 3 or Sekiro because of input lag.
Or at least you have to decide were your values lay. Whether input latency is the thing you care most about in all possible cases and it always needs to be as optimal as possible. Or whether you have other concerns.
I've been running a 1440p 144hz Gsync screen for about 18 months now (8700k + 1080 ti). In general I default to vsync and gsync, once in a great while if there's a specific issue I might turn vsync off. But that's a few and far between necessity. Mostly it seems fine either way and I'd be hard pressed to tell you if vsync was on or off in a blind test in most cases I think. So I try to only care about things I can actually perceive as opposed to things very loud people shout are important because they feel it is.
Personally I hate the feeling of latency, and will do anything I can to reduce it.
I've got a 1440p 165hz Gsync monitor too, for almost a year, but I've never once used Vsync on it, because I'm kinda stuck in the ""Vsync BAD never use!!"" Mindset.
Latency, like Refresh rate, and graphics, is subjective.
Personally, it's a night and day difference for me, I don't like it, so I mostly go from my point of view unless people state they want no tearing.
Well therein lies the problem. The numbers aren't consistent, so it matters when you notice it, and it doesn't when you don't.
That I can relate to, not with latency per se, but screen tearing. And I am pretty silly about performance anomalies too. Ill spend quite a bit of time tweaking graphics settings to try and get the most consistent experience and smooth out issues I perceive. I just try to compartmentalize my insanity from other people.
But a lot of people seem to have negative feelings about vsync. I don't recalling it being a big deal in the year 2000, but lots of things have changed in the last twenty years so me just not noticing or caring doesn't say much.
After all I recall being frustrated when people were apparently unable to see screen tearing. Either they were fine with it, or just didn't perceive it as a negative anomaly. Or not carrying if a CRT was running at 60hz and I could see it immediately and would want to turn it up to 72 or higher.
Vsync might be fine. But it might not be fine for everyone in all possible use cases...
I think it's not that people don't notice these anomolies, more that they 'train' themselves to ignore it.
(Or they have such a high FPS the tear lines have such little difference, it doesn't matter if there is any sync.)
I do try to keep my biases and prefernces from others, using only the most realistic / logical choices for everything, but I do let the 'Vsync = Bad' one slip a lot.
Perhaps. But sometimes you have to train yourself to notice things too. Only problem is once you do you can't un-notice, un-see, or un-feel it, for better or worse.
More time playing Grid 2019:
Frame limit to 90.. game stutters, and drops to 88... frame limit to 120.. game stutters and drops to 118... frame limit to 60.. stutters, drops to 59..
Gsync on, gsync off.. no change.. vsync on with gsync, vsync off.. no change...
Wipe that out and try an older one.
Update Windows and also all the rest of your other drivers.
You can select which version to download on here...
https://www.nvidia.com/Download/Find.aspx
Game ready drivers are a gimmick, you can use any driver you want that is designed for Win10 64bit 1909