ThO. 20 DIC 2019 a las 9:38 a. m.
Overdrive (Setting on monitor)
So I have the Acer XB272, with overdrive on gameplay looks smooth, without overdrive it doesnt look smooth, but does turning overdrive on give input lag?
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Cloudy 20 DIC 2019 a las 9:46 a. m. 
Overdrive also introduces input-lag. To improve response times (and reduce ghosting), the monitor essentially looks at the upcoming 1-3 frames and checks which pixels it needs to feed more voltage to. Unfortunately that also means everything you see is lagging a few frames behind.

Just find a setting that looks good and doesn't feel like there is any lag. Shame you can't really have the best of both worlds. Try turing off V-sync in the game's graphic settings that you're playing, that'll help reduce input delay... mind you that may introduce screen tearing depening on the frame rate you hit.
Última edición por Cloudy; 20 DIC 2019 a las 9:48 a. m.
Autumn_ 20 DIC 2019 a las 10:05 a. m. 
Publicado originalmente por Cloudy Canadian:
Overdrive also introduces input-lag. To improve response times (and reduce ghosting), the monitor essentially looks at the upcoming 1-3 frames and checks which pixels it needs to feed more voltage to. Unfortunately that also means everything you see is lagging a few frames behind.

Just find a setting that looks good and doesn't feel like there is any lag. Shame you can't really have the best of both worlds. Try turing off V-sync in the game's graphic settings that you're playing, that'll help reduce input delay... mind you that may introduce screen tearing depening on the frame rate you hit.
You will get tearing no matter the FPS you get, without Vsync (or adaptive sync.)

Edit ; fixed what I meant to say.
Última edición por Autumn_; 20 DIC 2019 a las 10:06 a. m.
Cloudy 20 DIC 2019 a las 10:16 a. m. 
Publicado originalmente por Autumn:
Publicado originalmente por Cloudy Canadian:
Overdrive also introduces input-lag. To improve response times (and reduce ghosting), the monitor essentially looks at the upcoming 1-3 frames and checks which pixels it needs to feed more voltage to. Unfortunately that also means everything you see is lagging a few frames behind.

Just find a setting that looks good and doesn't feel like there is any lag. Shame you can't really have the best of both worlds. Try turing off V-sync in the game's graphic settings that you're playing, that'll help reduce input delay... mind you that may introduce screen tearing depening on the frame rate you hit.
You will get tearing no matter the FPS you get, without Vsync (or adaptive sync.)

Edit ; fixed what I meant to say.
I have seen multiple cases where without vsync there's still no tearing. Also the severity of the tearing can vary depending on the frame rate.
Autumn_ 20 DIC 2019 a las 10:24 a. m. 
Publicado originalmente por Cloudy Canadian:
Publicado originalmente por Autumn:
You will get tearing no matter the FPS you get, without Vsync (or adaptive sync.)

Edit ; fixed what I meant to say.
I have seen multiple cases where without vsync there's still no tearing. Also the severity of the tearing can vary depending on the frame rate.
Well, the tear can be anywhere on the display, and framerates that are extremely high can produce multiple tears, but won't be a nasty tear because of little difference between frames.

You can also manually move the tear with RTSS's Scanline sync.
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Publicado el: 20 DIC 2019 a las 9:38 a. m.
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