ThO. Dec 20, 2019 @ 9:38am
Overdrive (Setting on monitor)
So I have the Acer XB272, with overdrive on gameplay looks smooth, without overdrive it doesnt look smooth, but does turning overdrive on give input lag?
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Showing 1-4 of 4 comments
Cloudy Dec 20, 2019 @ 9:46am 
Overdrive also introduces input-lag. To improve response times (and reduce ghosting), the monitor essentially looks at the upcoming 1-3 frames and checks which pixels it needs to feed more voltage to. Unfortunately that also means everything you see is lagging a few frames behind.

Just find a setting that looks good and doesn't feel like there is any lag. Shame you can't really have the best of both worlds. Try turing off V-sync in the game's graphic settings that you're playing, that'll help reduce input delay... mind you that may introduce screen tearing depening on the frame rate you hit.
Last edited by Cloudy; Dec 20, 2019 @ 9:48am
Autumn_ Dec 20, 2019 @ 10:05am 
Originally posted by Cloudy Canadian:
Overdrive also introduces input-lag. To improve response times (and reduce ghosting), the monitor essentially looks at the upcoming 1-3 frames and checks which pixels it needs to feed more voltage to. Unfortunately that also means everything you see is lagging a few frames behind.

Just find a setting that looks good and doesn't feel like there is any lag. Shame you can't really have the best of both worlds. Try turing off V-sync in the game's graphic settings that you're playing, that'll help reduce input delay... mind you that may introduce screen tearing depening on the frame rate you hit.
You will get tearing no matter the FPS you get, without Vsync (or adaptive sync.)

Edit ; fixed what I meant to say.
Last edited by Autumn_; Dec 20, 2019 @ 10:06am
Cloudy Dec 20, 2019 @ 10:16am 
Originally posted by Autumn:
Originally posted by Cloudy Canadian:
Overdrive also introduces input-lag. To improve response times (and reduce ghosting), the monitor essentially looks at the upcoming 1-3 frames and checks which pixels it needs to feed more voltage to. Unfortunately that also means everything you see is lagging a few frames behind.

Just find a setting that looks good and doesn't feel like there is any lag. Shame you can't really have the best of both worlds. Try turing off V-sync in the game's graphic settings that you're playing, that'll help reduce input delay... mind you that may introduce screen tearing depening on the frame rate you hit.
You will get tearing no matter the FPS you get, without Vsync (or adaptive sync.)

Edit ; fixed what I meant to say.
I have seen multiple cases where without vsync there's still no tearing. Also the severity of the tearing can vary depending on the frame rate.
Autumn_ Dec 20, 2019 @ 10:24am 
Originally posted by Cloudy Canadian:
Originally posted by Autumn:
You will get tearing no matter the FPS you get, without Vsync (or adaptive sync.)

Edit ; fixed what I meant to say.
I have seen multiple cases where without vsync there's still no tearing. Also the severity of the tearing can vary depending on the frame rate.
Well, the tear can be anywhere on the display, and framerates that are extremely high can produce multiple tears, but won't be a nasty tear because of little difference between frames.

You can also manually move the tear with RTSS's Scanline sync.
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Date Posted: Dec 20, 2019 @ 9:38am
Posts: 4