Steam telepítése
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Fordítási probléma jelentése
adds huge delays to game load and if the network/remote drive is not mapped correctly steam will not recognize the games on it
Then I need to make sure the network drive access is configured on the windows side?
Have you tried it with 10 gigabit networking. The 1 gigbit network share will of course be very very slow and have no intention of using it.
host pc -> nic -> router/switch -> nic -> slave pc os -> drive -> slave pc os -> nic -> router/switch -> nic -> host pc
rather than the data being driectly on the host pc
with smb shares, the host needs to ask for permission credentials from the client for each file accessed
raid and ssd will be slightly faster, but not by enough
you can try it and see how it does
for media/movies its fine since its only accessing a few files at a time, but for games where it needs many more files at random times it can make a poor experience
Here's a video I found showing someone trying out a 10gbe NAS for their Steam library:
https://www.youtube.com/watch?v=GDqTl2FkugY
The problem is I am unable to try it now until I buy 10 gigabit cards.
No router/switches will be involved. The NAS will be a direct connection between two machines.
I want ease of backups. Also some virtualisation - pfsense router (freebsd based). Other virtual machines as I use/need them. Steam updates could be done overnight through a virtualised windows 10 (free version). Cable management now only an issue in the server which is low power/heat. The server will be used for various other tasks also with little CPU usage. I already know how to set eveything up. It is not a matter of technical knowledge. I need to know how it will perform before buying expensive 10 gigabit network cards.
The OS will be ubuntu server. It is a very efficient linux based server without any GUI. Running on an i7 I expect will run very well. If anything I expect any delays will be through the windows 10 networking.
I will be using 4 x 1TB SSDs in RAID 0 for games. That is faster than a 10 gigbit NIC can handle.
As for other shares, a combination of hard drives in JBOD cached with SSDs. I have a couple old 60Gb spare. In raid 0 they be enough. Everyting will be backup up regularly of course.
Ethernet just can't do nanosecond responses or fast enough millisecond responses.
http://www.hpcadvisorycouncil.com/pdf/IB_and_10GigE_in_HPC.pdf but
IB yeah 10Gig compared to the cost of IB NICs and Switches doesn't even match in the slightest.
I just need to know if it will cause game load time issues. The network will cause more delay but will it be noticable? That is what I need to know.
Yes it will. Some games asset stream in the background, which means it will "page" the drive for textures, models other data.