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1.1 Be sad because you could never get Linux installed due to the T2 DRM chip in your MAC.
2. Play Windows games using Proton on Linux
3. Complain that your $2000 machine can barely run anything and that it always overheats
There are two types of people who buy MAC's, people who want to show off and profecional users such as software developers.
A whole lot of Apple users used to brag about how bad the situation was in that "Macs are for professionals not gaming!" or whatever and they just have what they deserve. Sad for everyone else though.
Metal or whatever the graphics API is may not completely have helped but I also assume that's not much of a problem today.
I don't know how much of it is Apples work.
to gut and put pc stuff inside
too expensive for its performance and build quality
you can get a much better pc laptop or desktop for its price
With the exception of games actually developed by Valve, the decision to make a game for a certain OS is made by the developer not Steam. Steam is just the store front the game is sold on.
Want to work - get a PC.
You have a point, I goofed.
Ten/Fifteen years ago, that wasn't what everyone thought though. Supposedly the Mac was better at video editing or whatever. It was even all over movies too, people having a Mac hooked up in their room or office. It was like Beats, it was the thing to have. It was like that for a couple years. I forgot the default app was called. I don't think it was called iMovie.
It has a massively higher market share. They probably did some analysis and determined that porting or developing games for Mac isn't economical.
Mac just isn't a good gaming platform, and devs should be free to make what they want. If Steam started requiring devs to support Mac for all their new releases, I'd be willing to bet many would simply leave Steam - nobody wins. On Mac is it not possible to run another OS in a VM, or boot off another hard drive with another OS?
Mac's make up like 2% of the user base. Mac's have always been a niche market, especially where gaming is concerned.
Well I understand why you feel that way, a lot of Mac users have over the years. But the numbers don't lie, there's not always enough Mac users to make Mac support worthwhile. And not every developer has the resources to support Mac and their minuscule user base to be realistic.
How? By forcing developers to support Mac? Never gonna happen. If you want to play PC games and you get a Mac, well there's consequences for that decision. Always has been. And users not being able to afford their hobbies or buying into a platform that's got limited gaming potential really isn't Steam's problem to solve.
And scuttlebutt has it Apple is looking to ditch Intel/x86 eventually on the Mac platform, so that's going to make Mac gaming a bit tougher when it's not hardware compatible. Although running on ARM means you could probably play all those mobile games... =p