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Αναφορά προβλήματος μετάφρασης
Threaded = On
Power Management = Prefer Max Performance
Quality = High Performance
VSYNC = Off
Then in MSI Afterburner raise the Power Boost to the max %
"Plays with Steam Overlay disabled"
This btw will never impact fps. There might be some slight stutter when toggle the overlay on/off while in-game but that is normal.
not rly low spec pc atm
intel i7 8550 u
gtx 1050
8 ram
i just want as much fps as possible
well,on the potato pc,i saw i small fps increase with that thing off and well yeah the stutters,now that valve forces me to use their ram eater library i have to use -no-browser so no overlay,no libary etc etc
valve rly,let us choose the interface we want....
but my main purpouse to disable it was for csgo,to avoid notifications and also opening steam overlay with shift (the button to go slow so enemies dont hear you) + tab (to see scoreboard and report etc etc) and i got used to it
i know its ez to change the buttons to open steam overlay but i have soo many binds on csgo....
It would have been helpful to have just purchased a laptop with better specs. The fps will be based more on the game itself since there isn't much you can do to increase it, aside from game settings really. If the game is too demanding for your hardware, then nothing you can do about it but get a better laptop. This is why laptops should be avoided for gaming unless your are willing to spend more, and more often. Where as a desktop, you can upgrade it over time.
the thing that is supposed to improve performance I think is the other option in there; "gpu scaling" which I think basically activates a reverse DSR whereby you use a lower res in game and it upscales to your native.
Let's say, for instance, that you're playing at 1080p (resolution of 1920x1080), but you have texture resolution scaling set to 70%. The game will scale the resolution of your textures down to help keep your frame-rate up in complicated scenes. The problem with doing this is that textures can look muddy or blurry when scaling down; image sharpening is meant minimize the blurring by artificially sharpening the image post-render.
So while image sharpening can be part of a process to increase fps, by itself it doesn't do that.
The availability of dynamic texture resolution depends on the game. Quite a few newer games have some form of it, but you won't find it in most older games.