RTX reflections and possible advantages in MP gaming....?
by now most people would have seen the latest rtx battlefield trailer with reflections off objects. Now if you think about it wouldn't a person having an RTX card have an advantage if he/she can see any enemy player coming around the corner (say if their image was reflected off a vehicle parked nearby) and if that enemy didn't have an RTX card themselves?

you could argue this is no different than one player having an ultrawidescreen and one with just a standard 16:9. It will be interesting to see the debate (or controversy) around this and how developers will incorporate such technology into MP maps knowing that advantage....
Last edited by TickleMeRifle; Aug 23, 2018 @ 3:55am
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FeilDOW Aug 23, 2018 @ 3:55am 
The dude without the non RTX card will still kill the player with the RTX card bacause the non RTX player will be running at 100+ fps while the RTX player will likely be sub 60fps.

I don't see people wanting to give up high FPS for some shinny stuff in MP games.
Last edited by FeilDOW; Aug 23, 2018 @ 3:55am
TickleMeRifle Aug 23, 2018 @ 3:57am 
Originally posted by FeilDOW:
The dude without the RTX card will still kill the player with the RTX card bacause the non RTX player will be running at 100+ fps while the RTX player will likely be sub 60fps.

I don't see people wanting to give up high FPS for some shinny stuff in MP games.

but nvidia clearly demonstrated that ray tracing effects are infact quite optimised. and if they have an rtx card that would mean they have a very high chance they own a 2080 or 2080 Ti ....very powerful cards capable of running 4k at least 60fps (or so we're told).
Last edited by TickleMeRifle; Aug 23, 2018 @ 3:58am
Bad 💀 Motha Aug 23, 2018 @ 3:57am 
Simple; server side that can be disabled.
Much like how Draw Distance, Ped/Vehicle Density is capped in GTA Online -vs- Story Mode.

Overall it doesn't present a new problem.
Many now can already have such issues in many games depending on visual settings.
Not to mention other factors like just how well the person can see to begin with, their screen quality, etc.


Originally posted by Quokka:
Originally posted by FeilDOW:
The dude without the RTX card will still kill the player with the RTX card bacause the non RTX player will be running at 100+ fps while the RTX player will likely be sub 60fps.

I don't see people wanting to give up high FPS for some shinny stuff in MP games.

but nvidia clearly demonstrated that rtx effects are infact quite optimised. and if they have an rtx card that would mean they have a very high chance they own a 2080 or 2080 Ti ....very powerful cards capable of running 4k are at least 60fps (or so we're told).

Yea, everyone who's buying BF5 is going out and grabbing a RTX 2080 or 2080 Ti, sure...

Well I just hope it doesn't turn out like PhysX did.
That BF5 little RT on/off comparison on their Twitter gave me a flash back to the classic cars blowing up in the PhysX demo for Mafia 2
Last edited by Bad 💀 Motha; Aug 23, 2018 @ 4:01am
FeilDOW Aug 23, 2018 @ 4:01am 
Originally posted by Quokka:
Originally posted by FeilDOW:
The dude without the RTX card will still kill the player with the RTX card bacause the non RTX player will be running at 100+ fps while the RTX player will likely be sub 60fps.

I don't see people wanting to give up high FPS for some shinny stuff in MP games.

but nvidia clearly demonstrated that ray tracing effects are infact quite optimised. and if they have an rtx card that would mean they have a very high chance they own a 2080 or 2080 Ti ....very powerful cards capable of running 4k at least 60fps (or so we're told).
4k 60 fps with RTX enabled isn't going to happen, first gen RTX will be good to reach 60fps at 1080p.
Bad 💀 Motha Aug 23, 2018 @ 4:08am 
Originally posted by FeilDOW:
Originally posted by Quokka:

but nvidia clearly demonstrated that ray tracing effects are infact quite optimised. and if they have an rtx card that would mean they have a very high chance they own a 2080 or 2080 Ti ....very powerful cards capable of running 4k at least 60fps (or so we're told).
4k 60 fps with RTX enabled isn't going to happen, first gen RTX will be good to reach 60fps at 1080p.

That is with Ray Tracing... you really aren't reading up on all of this stuff are you.
FeilDOW Aug 23, 2018 @ 4:09am 
Originally posted by Bad_Motha:
Originally posted by FeilDOW:
4k 60 fps with RTX enabled isn't going to happen, first gen RTX will be good to reach 60fps at 1080p.

That is with Ray Tracing... you really aren't reading up on all of this stuff are you.
Huh??
Bad 💀 Motha Aug 23, 2018 @ 4:12am 
the reason for the FPS @ that res is due to Ray Tracing enabled... please
go look on NVIDIA's Twitter page and look at all the comparisons On vs Off
FeilDOW Aug 23, 2018 @ 4:14am 
Originally posted by Bad_Motha:
the reason for the FPS @ that res is due to Ray Tracing enabled... please
go look on NVIDIA's Twitter page and look at all the comparisons On vs Off
So you're saying that the 2080 ti will do 4k 60fps with RTX enabled?

Enlighten me...
Last edited by FeilDOW; Aug 23, 2018 @ 4:23am
vadim Aug 23, 2018 @ 4:19am 
Originally posted by Bad_Motha:
Well I just hope it doesn't turn out like PhysX did.
What's wrong with PhysX? Honestly, I know very little about its current state, but doesn't it included in many modern graphic engines like Unreal 4 and Unity 5?
Bad 💀 Motha Aug 23, 2018 @ 4:23am 
Originally posted by vadim:
Originally posted by Bad_Motha:
Well I just hope it doesn't turn out like PhysX did.
What's wrong with PhysX? Honestly, I know very little about its current state, but doesn't it included in many modern graphic engines like Unreal 4 and Unity 5?

It failed !

Hmm to date still only an extremely # of Games even can use it.
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Date Posted: Aug 23, 2018 @ 3:50am
Posts: 10