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I don't see people wanting to give up high FPS for some shinny stuff in MP games.
but nvidia clearly demonstrated that ray tracing effects are infact quite optimised. and if they have an rtx card that would mean they have a very high chance they own a 2080 or 2080 Ti ....very powerful cards capable of running 4k at least 60fps (or so we're told).
Much like how Draw Distance, Ped/Vehicle Density is capped in GTA Online -vs- Story Mode.
Overall it doesn't present a new problem.
Many now can already have such issues in many games depending on visual settings.
Not to mention other factors like just how well the person can see to begin with, their screen quality, etc.
Yea, everyone who's buying BF5 is going out and grabbing a RTX 2080 or 2080 Ti, sure...
Well I just hope it doesn't turn out like PhysX did.
That BF5 little RT on/off comparison on their Twitter gave me a flash back to the classic cars blowing up in the PhysX demo for Mafia 2
That is with Ray Tracing... you really aren't reading up on all of this stuff are you.
go look on NVIDIA's Twitter page and look at all the comparisons On vs Off
Enlighten me...
It failed !
Hmm to date still only an extremely # of Games even can use it.