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I know going from ddr3 2133 to ddr4 3200 grants about a monstrous 5fps, and pushing that to 4000 grants about an extra 1 or 2 FPS at best, going from ddr4 2333 to 3200 is about a 3-4fps gain, so there are gains to be had, it's just time consuming and of limited use.
Depends on the games. Best example might be ARMA III that is so heavily RAM depending that you can see huge jumps.
However I would not go beyond 1.35V for DDR4 for longtime use. If I think about that my RAM cost around 1 Grand, I would not risk it in ocing to reach high settings which needs incredible voltage. Also most Samsung B-die are sold heavily Binned. There 3200MHz at 1.35V is already the best you can get while at higher frequency you go on cost of CL timings.
@jefe- Yes, I learned of him through Gamers Nexus and have watched a couple RAM overclocking videos. I'll definitely be doing some SuperPi and 3Dmark benching too.
You will gain more benifit from gettnig all your timings as tight as your can at stock speeds than you will trying to up the speeds (and likely having to lossen the timings).
This is even more applicable to gaming, as once you get to a certian point, games cant do much with more bandwidth (speed) but they will nearly always benifit from faster responding ram (timings).
think of your timings like your ping online. A game can only use so much speed before the raw bandwidth needed for *games* is not longer a concern and the only one you have is how *fast* your computer can respond to server and visa versa. Same thing here.
Now if you were on somehting older it would be different, In modern OS's and games there is a tngable difference on older platforms going from seomthinng like DDR2-667 to DDR2-1066... Now speeds are low enough you will see an increase, but in DDR4, tighter timings are king for gaming over speed (Ryzen chips are the exception, until you get to fast enough for the CPU then anything higher is useless).
Also, if you are jsut bored on the OC side, going for low level CPU stuff can also give equal to or better benitfits over RAM clocking, such as ring bus, etc.
clock rate of RAM is how many cycles you have per second devided by 2. Means with DDR4-3200 you have 1,600,000 cycles per second meaning one cycle every 0.625ns.
The timings however descripe how long an operation needs per cycle not per NS. meaing CL14 needs 14*0.625 = 8,75ns to complete the operation.
DDR4-3600 with CL15 would be then 1,800,000 cycles per second = 1 cycle every 0.555ns. Multiplied with 15 = 8.33ns to complete the operation.
Edit: forgto to add 3 zeros, its 1,600,000 cyles per second not 1,600
You are right, but you are comparing a gain of +200Mhz vs a gain of -1 to a single timing (assuming CL). A mroe fair comparison would be a -2 on CL.
You are also assuming you gained the +200 w/o having to lossen any timings.
In my personal experiance, which admitadly might varry from others, I have always found more sucess (as in how far I could go) in tighting timings vs higher speeds. Basically, I think it would be easier to get -2 CL than +200Mhz.
Case in point, my old backup rig. SPD is 800Mhz @ 6-6-6-18, I can push it +100 (900mhz) but have to losen out to 7-7-7-24 for asbility. Or I can run ~800 @ 4-5-4-15...
Older ram, but same principle applly. Had the same experiances on my DDR3 and DDR setups, heck, even as far back as SDRAM and EDO...
Though I have yet to get to overclock or play with DDR4 ram in an enthusiast capacity, I would doubt its boken a rule of thumb that has lasted me through 5 itterations of RAM standards, but hey, you never know ;)
BTW, to the example listed, a -2 CL would result in 8.125ns ;)
Lastly, dont forget that RAM has more than a single timing. When you OC you will *likely* have your MB lossen them automatically, unless you manualy set them all by SPD from the start. Few manufaturers list the SPD timings for *all* timings availble on modern motherboards, and you might have to contact the memory vendor to get the more advanced timings.
When staying at stock speed you can just set them all to the auto set values at start and then slowly tighten each one without effecting any of the others.