Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Try updated in 2009
http://www.epanorama.net/documents/audio/spdif.html
Neither is HDMI or DP; they are Digital.
The only real way these are effected is if the actual hardware has issues, which could of course happen with Optical as well. Now sure, HDMI and DP have some issues with length cables, so does USB. But in most scenarios this is not a problem, and there is even better cables and other hardware on the market to combat those issues.
One example of this; do you need ferrite on Digital Cables? Nope.
yeah thats the only advantage... but if you read the wikipage I posted even with the current 125 Megabiot you cant do what OP wants uncompressed as you need far higher bandwidth for it...
and current HDMI has 385 times the bandwidth of toslink.
DTS-HD MA supports variable bit rates up to 24.5 Mbit/s, with up to 6 channels encoded at up to 192 kHz or 8 channels and nine objects encoded at 96 kHz/24 bit.
DTS (sound system) - Wikipedia
https://en.wikipedia.org/wiki/DTS_(sound_system)
I thnk 125 Megabits per second of audio alone is good..how about you?
More channels means lower sample rates per channel ====>compressed /s
apperently not enough if calculate all channels and maximum kHz + bit-standard into account. Thats why all websites even from 2018 say Toslink cant do it and only HDMI can do this.
But feel free to find a single site that will say that toslink can do this.
24.5 Megabit per channel. for 7.1 you have 8 which is already above 125 Megabit...
Look...That 24.5 Megabits..that is total if you sample all the sound channels at once. It isn't 24.5Mb/s "per channel" because that is not how DTS works at all. Sample rates (KHz) need to be smaller
for 8 channels because it will cause issues invlolving crosstalk if they are any higher than that due to the amount of data being pushed through unshielded equipment (aka speaker wires).
No I can but so far you have failed to prove us a single link that clearly states that toslink can do what you say it can do. Even the wikipages of toslink says that it cant run DTS-HD above 2 channels and the amusing thing is that you as cisco certified should know that enough bandwidth in theory doesnt mean that is possible in the end. you fall for every trick question and so far... We only have linked plenty sites that state that it cant...
If you want to proive me wrong then deliver a proof/link, something I couldnt deny. and unlike you, you'll find many threads where I apolgized when I was wrong.
Even the wikipages of toslink says that it cant run DTS-HD above 2 channels and the amusing thing is that you as cisco certified should know that enough bandwidth in theory doesnt mean that is possible in the end.
https://steamcommunity.com/discussions/forum/11/1693795812290487267/?ctp=13#c1693795812294910540
24.5 Megabits is LESS THAN 125 Megabits.
The 24.5 MegaBITs/second is TOTAL Used bandwidth of eith 6 channels (5.1 surround sound) of 192KHz audio at 24 bits wide...or 8 channels (7.1 surround sound) of 96.7KHz audio at 24bits wide...
TOSLINK's Only purpose today is to transmit encoded (aka DTS-HD) audio signals to a decoder (AKA SURROUND SOUND SYSTEM)...so using only 24.5 megabits per second out of the total 125 megabits per second availible....is a drop in the ocean.
SuperhighBandwidthHDMIAudio=/=superior quality because the receiver will be limited to S/PDIF transmission standards for encoded signals.
https://www.lifewire.com/dts-hd-master-audio-1846891
https://www.engadget.com/2008/01/22/how-to-actually-use-dolby-truehd-and-dts-hd/
https://www.cnet.com/news/hdmi-vs-optical-which-digital-audio-connection-to-use/
http://satsun.org/audio/setup.html
____
I could go on with links and quotes but I geuss it will be useless as you know will stake that the entire Internet is wrong... Or at least come up with another story now...
I would only receive downsampling if I connected my receiver to my tv. That would mean 1 output being used on my GPU. I want 2. I have already used that method to attempt to bypass the black screens but I had already nptioced it was 2 channel so I reverted. I do not plan on using ARC nor will I ever use arc in that way.
For simplicity sake, you are better off using two seprate devices for this. TOSLink is more than caapable to run purely an audio signal through 7.1 surround sound.
This sucker has all the inputs you ever need for the audio connection.
https://www.amazon.com/Creative-Sound-Blaster-System-Preamp/dp/B004275EO4
This way you can use the speaker (read headphone) 7.1 surround output thorugh digfital encoding.
Furthermore, it has an easy to use interface quite similar to the one I use ffor my Sound Blaster Omni ;-)
You only need 1 input from the GPU and that is for Video. Separating the two out will allow you to have a redundancy if one of them fails. And you only need 1 input from the audio device..that is far simplar to set up.