Acecool 2019 年 5 月 6 日 上午 6:21
Valve Index - Why I can't recommend it.

Can't find the discussions forum for it... Actually, that's not quite true - when I click on discussions it takes me to a hype-website...

However, after finally finding the specs, I can't recommend it.


There are better VR devices out there - for instance the PiMax 8k+ which is technically 6k with dual 4k screens...

This Valve Index doesn't even have a 4k screen...

I expected better from Valve - to introduce a new VR set with last-gen technology seems odd...
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Omega 2019 年 5 月 6 日 上午 6:36 
There is more to a VR headset then the resolution of the screen(s). And then there is the fact that the PiMax 8k costs twice as much as the Index.

Valves focus lies more on producing a quality product then "mine better cuz more pixels".

Also not everyone has a dual SLI 1080 ti gaming rig which can actually run games properly at 6K.
cSg|mc-Hotsauce 2019 年 5 月 6 日 上午 6:38 
引用自 Acecool
Can't find the discussions forum for it...

SteamVR forum ---> https://steamcommunity.com/app/250820/discussions/

:qr:
Monk 2019 年 5 月 6 日 上午 7:35 
So you cannot recommend it despite not having it or even tried it, I'm guessing you also haven't tried all the other options and you can magic up a system that can keep the 90fps+ at 4k, let alone 6k needed for the higher res options...
Azza ☠ 2019 年 5 月 6 日 上午 8:45 
Why I can't recommend it...

Because I haven't tried it yet, it's just on preorder and not even available in New Zealand at the moment. Why would I bother recommend something I've never personally even touched yet.

I enjoy the HTC Vive PRO, so if it can top that, that's seriously something!
最后由 Azza ☠ 编辑于; 2019 年 5 月 6 日 上午 8:46
The Maddog 2019 年 5 月 6 日 上午 9:07 
What a load of waffle.

I cant recommend it either....because there are virtually no reviews and I've not tried it.

And claiming their are "better" devices? What a bunch of BS. You have no comparison to claim the Pimax is better.
[☥] - CJ - 2019 年 5 月 6 日 上午 9:26 
Sounds to me like the OP doesnt fully understand how VR hardware actually works..
Baosas 2019 年 5 月 6 日 下午 12:11 
Resolution isn't everything. Tracking, controller ergonomics, refresh rate, color representation, software compatibility and more all come into play when you determine which VR headset to purchase. There's also the matter of current-gen hardware capabilities; you simply cannot drive 4K*2 at an acceptable framerate (let's say above 75fps) in many cases with even the strongest GPU of today.
最后由 Baosas 编辑于; 2019 年 5 月 6 日 下午 12:12
The Maddog 2019 年 5 月 6 日 下午 4:44 
引用自 Baosas
Resolution isn't everything. Tracking, controller ergonomics, refresh rate, color representation, software compatibility and more all come into play when you determine which VR headset to purchase. There's also the matter of current-gen hardware capabilities; you simply cannot drive 4K*2 at an acceptable framerate (let's say above 75fps) in many cases with even the strongest GPU of today.


Weirdly though, the Valve Index scales up to 144fps (due to the screens) according to the current Tested report.

https://www.youtube.com/watch?v=2SI_3jlAV9M


Of course thats going to be both hardware and game optomisation dependant on if it will scale up to that level but that sort of frame rate in In VR with a resolution hike on par with the Vive Pro is going to be a much bigger improvement for me rather than Pimaxs 4K .

At the end of the day, diffrent solutions for diffrent people but this whole "I cant recommend" BS based on 4K alone is just ignorant.

Acecool 2019 年 5 月 6 日 下午 10:01 
I know, not everything is about resolution. But resolution does give a much better quality picture.

Not everyone will be able to run it, but by not even providing it they're giving the business to the competition.

I want ultimate picture quality. In space games, I'd like to look out and be able to see space as it looks, which is still far off but with dual 4k displays it'd be pretty good... I want to be able to see things, almost as good as if I were there, or just as good which is still a ways off but dual 4k would help....

Being stuck where I am, it would let me see the things I want to see before I die.

I can't recommend it because they decided against higher picture quality.


Now, if they fix some of the other things with VR, then fantastic - but without highest quality displays, it means the prices stay higher on those displays longer. The more that use them in their products means the prices come down so more can afford it.

I have never been big on drinking, smoking, etc... and I never wasted money on anything that I didn't need... Food, fuel, vehicle maintaining, computer, school. Nothing aside from that and I worked full time before I died.

I was able to buy quality over quantity because I didn't waste anything - and I would rather spend more on something that'll last longer rather than spending less and have to buy over and over and over and end up spending more in the long run...
Baosas 2019 年 5 月 6 日 下午 10:09 
引用自 The Maddog
引用自 Baosas
Resolution isn't everything. Tracking, controller ergonomics, refresh rate, color representation, software compatibility and more all come into play when you determine which VR headset to purchase. There's also the matter of current-gen hardware capabilities; you simply cannot drive 4K*2 at an acceptable framerate (let's say above 75fps) in many cases with even the strongest GPU of today.


Weirdly though, the Valve Index scales up to 144fps (due to the screens) according to the current Tested report.

https://www.youtube.com/watch?v=2SI_3jlAV9M


Of course thats going to be both hardware and game optomisation dependant on if it will scale up to that level but that sort of frame rate in In VR with a resolution hike on par with the Vive Pro is going to be a much bigger improvement for me rather than Pimaxs 4K .

At the end of the day, diffrent solutions for diffrent people but this whole "I cant recommend" BS based on 4K alone is just ignorant.
VR games tend to have lower sysreqs than your average 3A due to higher performance targets, which can make 144fps feasible for very strong consumer rigs, but then there’s always the lower 120fps target. Curious though as to how the headset will adapt when a game can’t maintain 144 and instead jitters between 120-144.
cSg|mc-Hotsauce 2019 年 5 月 6 日 下午 10:38 
引用自 The Maddog
Weirdly though, the Valve Index scales up to 144fps (due to the screens) according to the current Tested report.

It mentioned experimental 144Hz mode on the headset page itself...

Higher frame rates

The Valve Index Headset runs at 120Hz with full back-compatibility to 90Hz, as well as an experimental 144Hz mode. Higher framerates improve realism and optical comfort, allowing longer and more comfortable play sessions.

https://www.valvesoftware.com/en/index/headset

:qr:
tomk1 2019 年 5 月 7 日 上午 3:19 
引用自 Acecool
Can't find the discussions forum for it...
https://www.reddit.com/r/ValveIndex/
Is where its all @

I read somewhere that the PiMax full resolution is not used due to bandwidth limitations, so what you get is an upscaled display, like a DVD upscaled to UHD

LCD low persistence
https://youtu.be/2SI_3jlAV9M?t=486
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发帖日期: 2019 年 5 月 6 日 上午 6:21
回复数: 12