X360CE not working on games (and an alternative solution to X360CE)
So I just bought a GameCube adapter because I wanted to play some of my games like dead cells, celeste, the messenger, etc. that are better with a controller and cause I really like the GC controller.
My adapter has already a PC mode so I didn't have to download or change any driver for the adapter, then I installed X360CE because most of the games don't support the GC controller, I downloaded the 32bit and 64bit version of X360CE and configured my control, everything went ok I just changed some settings for the triggers and the analog sticks, I copied the files into celeste and opened the game, everything went ok, the controller worked perfectly, then I copied the files into dead cells and the messenger, but it dind't work in any of those games, I searched in the forums and saw that ticking the "64-bit v1.4" and "64-bit v9.1" boxes in the "XInput Files" could solve my problem, I did that (or at least I think I did) and nothing happened, after that I opened celeste again but now the game didn't recognice any control.
I have tried:
- reinstalling X360CE (both the 32 and 64 bit version)
- relaunching steam
- relaunching the game
- changing to big picture mode
- changing the name of the file (from "xinput1_3.dll" to "xinput9_1_0.dll")

If some one can help me I will appreciate it.


UPDATE:
I searched online and I found a program called JoyToKey that basically transforms any control input to a keyboard input, it's a good alternative but it has it problems, one of them is that, because every game has different keyboard inputs you have to create different layouts of your controller (also you can change your keyboard controls on every game so every game has the same inputs). Also if you open the program you can't close it (well you can with task manager but it's like skype you know what I mean)
It is a good alternative if you are having troubles like me on X360CE, I will keep it using until I can solve my problem.
link to Joy2Key: https://joytokey.net/en/download
Last edited by ごどすれや; Jul 14, 2019 @ 9:41pm

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Originally posted by Bobalazs:
I'm definitely seeing an improvement in performance, less input delay, much faster reaction to input with Xbox 360 Controller Emulator 4.x Alpha Look for it on its website: https://github.com/x360ce/x360ce/wiki/Beta-Testing try this instead
Showing 1-12 of 12 comments
_I_ Jul 14, 2019 @ 5:49pm 
you need to copy the x360ce files to the games bin folders or where the game has its exe files
ごどすれや Jul 14, 2019 @ 7:33pm 
Originally posted by _I_:
you need to copy the x360ce files to the games bin folders or where the game has its exe files
I did that but nothing happens, I tried several times with different games and none of them worked
Snow Jul 14, 2019 @ 7:49pm 
Every single game might require some specific libraries, so be prepared for a lot of renaming. Although you clearly got it wrong, judging by "renamed the folder". There should be no extra folder, rename the .dll file. And just like _I_ said - make sure X360CE files are put in the game's folder right next to the game's .exe, else it won't work.
ごどすれや Jul 14, 2019 @ 8:42pm 
Originally posted by Snow:
Every single game might require some specific libraries, so be prepared for a lot of renaming. Although you clearly got it wrong, judging by "renamed the folder". There should be no extra folder, rename the .dll file. And just like _I_ said - make sure X360CE files are put in the game's folder right next to the game's .exe, else it won't work.
yeah about the folder. I did not make any extra folder I just renamed the .dll file, sorry for the misundertanding.
_I_ Jul 15, 2019 @ 12:19am 
you shouldnt need to rename anything
just undo everything you did, and put the x360ce files in the exe folder for each game
Dwerklesberry Jul 15, 2019 @ 3:44am 
This is why I bought an xbox one controller in the end, its just too much trouble when you can have wireless plug and play work from the get go.
Snow Jul 15, 2019 @ 4:37am 
Originally posted by _I_:
you shouldnt need to rename anything
just undo everything you did, and put the x360ce files in the exe folder for each game
He might actually have to. Just like I said - different games might use different libraries, and you have override those.
The author of this thread has indicated that this post answers the original topic.
Bobalazs Jul 17, 2019 @ 1:46am 
I'm definitely seeing an improvement in performance, less input delay, much faster reaction to input with Xbox 360 Controller Emulator 4.x Alpha Look for it on its website: https://github.com/x360ce/x360ce/wiki/Beta-Testing try this instead
ごどすれや Jul 19, 2019 @ 8:37pm 
Originally posted by Bobalazs:
I'm definitely seeing an improvement in performance, less input delay, much faster reaction to input with Xbox 360 Controller Emulator 4.x Alpha Look for it on its website: https://github.com/x360ce/x360ce/wiki/Beta-Testing try this instead
Thanks I just did that and followed the instructions, and it worked perfectly on the game I use the controller
J6 Sep 17, 2022 @ 10:15pm 
X360CE is not working for me either
_I_ Sep 18, 2022 @ 12:21am 
its not really needed unless steam is not seeing the controller

steam -> settings -> controller -> general
tick generic, xbox, ps, nintendo (which ever you use)
then select and identify (it will vibrate)
ewerazok Dec 7, 2023 @ 7:23am 
If you are having problems with the emulator not passing its settings to the game, it is because dinput is not active. Follow this guide https://forums.libretro.com/t/guide-how-to-integrate-x360ce-with-retroarch/8900
If you have "PAD0 Misconfigured device, check GUIDs on x360ce" - click the Clear button at the bottom of the joystick settings window.
Showing 1-12 of 12 comments
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Date Posted: Jul 14, 2019 @ 5:24pm
Posts: 12