Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://support.steampowered.com/kb_article.php?ref=6292-PQMG-6828
aka find your joystick.cfg and add the maps into there
then add "joystick.cfg" into your launch options so it runs every game load, you might have to use autoexec.cfg for this and add it into there
Edit: I changed the post.
Not sure if the above commands will help, but maybe?
i made a new cfg file as directed in that article and while it didn't fix my problem of y axis being shared , it did fix another problem i was facing in L4D2 where my character spun
continuously look upwards. As for your edited post commands , i tried that yesterday via steam's own ui for changing layout of controller and its doesn't work either :(
Yes , its a cheap gamepad which has ps2 controller design but functions has a xbox 360 controller.I tried pushing the analog button on it but it disables my joysticks or something and they start to behave like buttons ie. if you move the joystick towards right , it would act like right D. pad button.
-----------------------------------------------------------------------------------------------------------------------------
I think the issue is that windows 10 thinks my both joysticks' Y axes are identical ie. Axis 3(as shown by steam controller config) and it is not able to distinguish that there are two different joysticks with different Y axes.
additional information :- according to amazon page of the gamepad , the analog button on the controller switches between xinput and directinput.
Issues like that are not uncommon with cheap noname controllers. It's not actually that hard to do a proper controller, yet there's too much crap like that out in the market. If your goal is to try a controller gaming - ask a friend for DS3/DS4/X360/XO controller, I bet you've got at least one friend who can spare a controller for a week. The controllers mentioned work as intended and do have triggers unlike cheap ones, that's a big deal in modern games too. Although DS3 is not officially supported and requires third-party software like SCP Toolkit, and DS4 while fully supported by Steam can require button reassignment in some games.
Before buying a controller for everyday usage do check reviews, a lot. Console controllers are made to last for ages and got awesome ergonomics, tho other ones are basically hit and miss. Say, Logitech F310 is a known budget solution, and while I personally am not a big fan of Logitech, I'd recommend it. Razer controllers, on the other hand, are not just overpriced, the build quality is awful and those are just a big shiny disappointment for every other customer. Do check proper video reviews, do check the comments on the product page, and best of all - try controller before buying if possible.
And the last thing. Don't even try games like L4D2 and Portal 2 on a controller. You might end up hating playing with a controller before realizing it's not a controller to blame, but the games. Valve did create those games with mouse in mind, and the way they treat controllers is awful. Deadzones, acceleration and all that ♥♥♥♥. You want some proper controller FPS experience - go try Borderlands series for example.
JOY.CPL
CS:GO and CS:S has this issue and it gets cured by loading that file during launch, aka adding it to autoexec.cfg
Although who plays CS:S/GO with controller...I tried lol
Now that i think of it, there is a specific .cfg file for xbox controllers in the same folder, have you tried messing with that?
Yes, I did didn't help either.
Get a different/better one
What comes to reviews - people either know tons of stuff about controllers, or next to nothing. Say Paul craves bringing back his 8-bit childhood. He buys that piece of crap, launches Nestopia - everything works fine. Paul leaves a positive review as from his perspective controller does work as intended. Other day, Mike decides to finally buy a controller for say L4D2. Despite how controller's working - L4D2 is unplayable, so Mike decides controllers suck for gaming and leaves this cheap crap on a shelf leaving no negative review. Some imaginary David buys this controller to connect to his old PlayStation via some kind of adapter. Now PS games in most cases work just with with just DPAD, original PS controller didn't even have analog sticks, so he never even touches those, he doesn't need it, and there's a positive review from David. John buys a controller, tries some modern games and ends up confused - is it something about game settings? Windows settings? Drivers? Controller itself? I've got a bit of experience with controllers so I can tell you it's most probably typical cheap controller case with some of the controller's logic missing, but John haven't got me - what he's got left? Guys here in HW&OS hub are pretty experienced in various fields, way better than me in some, yet in this particular case no one seems to get what's going on with your controller as generally people just buy X360/XO controllers or at least something well-known and heavily promoted, so they have no idea there are controllers out there that are screwed up on hardware level. Now, if you'd be John - what would you do? I assume you'd spend days here trying to figure out what's wrong and ended up throwing it on the shelf as of getting too frustrated and tired by that thing you didn't want too much anyway. Even the guys in PC stores often don't completely understand what a controller is and how it should work, so they might've not even refund it as for them it seems working. And if it's like $10-20 - who cares anyway? You might try to find the source of the problem, someone to consult you, leave a negative review etc., but most people are not you. They simply don't care.
Refund that crap, leave a negative review telling your story short, buy a proper controller and come back if anything, I'd be glad to assist you. Tho F310 got XInput mode and basically works like typical X360 controller, so you're unlikely to have any problems with that one. Still DS3/DS4/X360/XO are top dogs. It's 2019 right, if game's not playable with a controller - chances are I won't play it at all. Anything that includes cars/airplanes/helicopters is already meant to be played with a controller. You remember them stories about Vice City helicopter mission? I get why people got frustrated back then, but now it takes few seconds to google and realize GTA games since GTA III were made for consoles, meant to play with a controller. And staring at a 100+ buttons thing trying to remember what to press to change a weapon in Devil May Cry games or where's that button dedicated to 1+3 so you can do a throw in Tekken - man I hate it. Not to mention games like MGSV require precise movement direction and speed, what's only possible with analog sticks. So definitely go get some nice controller, you'll love it, especially wireless ones. Valve games tho will remain unplayable with a controller, that's for sure.
Oh, and, please, tell me the controller model. I prefer knowing the enemy's face.
https://www.amazon.in/Redgear-Smartline-Wired-Gamepad/dp/B01FJHV48A/ref=sr_1_6?keywords=redgear+controller&qid=1561985944&s=electronics&sr=1-6 - this is the controller.
One thing though, F310 doesn't have force feedback, even my current cheap ass controller has that:(
Oh man, 5 dollars? India's full of wonders. I've never seen a controller that cheap in my country. The fact it does work to some degree is already amazing.