󠀡󠀡 Jan 9, 2018 @ 6:59pm
Is the Oculus Rift DK2 worth it today?
Hello,
I'm curious if its worth buying a DK2, I know its a few years old already but HTC Vive is waay to expensive for me. I noticed tho DK2 for 64 euros and that sounds really good but are there games that still support this headset? I really want to know if its worth it because i want to buy it today.
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Showing 1-15 of 15 comments
Arya Jan 9, 2018 @ 7:01pm 
VR Support is really patchy right now, you're probably better off asking people on the forums of the specific games you want to play. Or checking their store pages.

VR itself is somewhat patchy in it's usefulness. It's terrific for racing and flying games, but I've heard horror stories about people using it for FPS and RPG games.
󠀡󠀡 Jan 9, 2018 @ 7:03pm 
Originally posted by Wolfie:
VR Support is really patchy right now, you're probably better off asking people on the forums of the specific games you want to play. Or checking their store pages.

VR itself is somewhat patchy in it's usefulness. It's terrific for racing and flying games, but I've heard horror stories about people using it for FPS and RPG games.
I want to use it exactly for racing ( good idea with flying games too ), I mostly want to try out the overall experience of it and maybe play with it while waiting for the HTC in the next Black Friday.
Thank you for the tips, i will ask around the games i'm interested in.
Arya Jan 9, 2018 @ 7:05pm 
Originally posted by LukasBroskie:
I want to use it exactly for racing ( good idea with flying games too ), I mostly want to try out the overall experience of it and maybe play with it while waiting for the HTC in the next Black Friday.
Thank you for the tips, i will ask around the games i'm interested in.

Oh that's great. Most of the major racing games natively support Oculus VR. The only major exceptions are Forza Horizon 3 and Dirt 4. But since neither of those is exactly the best of their franchise, or particularly good on PC, that's not a huge worry.

If those are the kind of games you enjoy, I'd just go for it. VR is really well supported for racing.
Revelene Jan 9, 2018 @ 7:09pm 
DK2 is an old development kit. Support is non-existent. Experience is a lot different than CV1. Not intended for consumer use.

Honestly, I wouldn't recommend anything less than the Oculus Rift (CV1) or HTC Vive. I wouldn't even recommend the cheaper mixed reality headsets.

I'd recommend saving up, if you truly want to get into VR right now. Also, you need to have a fairly beefy computer to be able to handle VR.
Arya Jan 9, 2018 @ 7:13pm 
Originally posted by Revelene:
I'd recommend saving up, if you truly want to get into VR right now. Also, you need to have a fairly beefy computer to be able to handle VR.

That's true. From what I understand(correct me if I'm wrong) rendering VR means effectively rendering each frame twice. So you're going to need a fairly powerful GPU to handle the strain, something like a GTX1070 or 1070Ti would be ideal. If you can actually find one in stock.
󠀡󠀡 Jan 9, 2018 @ 7:13pm 
Originally posted by Revelene:
DK2 is an old development kit. Support is non-existent. Experience is a lot different than CV1. Not intended for consumer use.

Honestly, I wouldn't recommend anything less than the Oculus Rift (CV1) or HTC Vive. I wouldn't even recommend the cheaper mixed reality headsets.

I'd recommend saving up, if you truly want to get into VR right now. Also, you need to have a fairly beefy computer to be able to handle VR.
I know i need a good PC and fortunately i have ( ignore my "spec" on the profile, its mostly a "mock" to people who like to brag about stuff that they have or not ).

I know its old but i mainly want to try it and most probably gonna sell it after i get bored of it, besides its just 60 euros and to speak with you honestly, i already bought it but its gonna take a little bit until its here. There are a few games that still support the old DK2 and i think its worth it.

Originally posted by Wolfie:
Originally posted by Revelene:
I'd recommend saving up, if you truly want to get into VR right now. Also, you need to have a fairly beefy computer to be able to handle VR.

That's true. From what I understand(correct me if I'm wrong) rendering VR means effectively rendering each frame twice. So you're going to need a fairly powerful GPU to handle the strain, something like a GTX1070 or 1070Ti would be ideal. If you can actually find one in stock.
I have a cheap 1050 TI but i'm fairly confident it should handdle on low. I googled before i asked and it...Technicaly should be possible to be playable.
Last edited by rotNdude; Jan 10, 2018 @ 7:41am
Mossy Snake Jan 9, 2018 @ 7:24pm 
Originally posted by LukasBroskie:
Originally posted by Wolfie:

That's true. From what I understand(correct me if I'm wrong) rendering VR means effectively rendering each frame twice. So you're going to need a fairly powerful GPU to handle the strain, something like a GTX1070 or 1070Ti would be ideal. If you can actually find one in stock.
I have a cheap 1050 TI but i'm fairly confident it should handdle on low. I googled before i asked and it...Technicaly should be possible to be playable.
A 1050ti is nowhere near enough for VR at any setting. An RX 580 8GB or GTX 1060 6GB is the absolute minimum, and even then a GTX 1070 or RX Vega 56 is recommended.
Arya Jan 9, 2018 @ 7:32pm 
Originally posted by MossyRathalos:
A 1050ti is nowhere near enough for VR at any setting. An RX 580 8GB or GTX 1060 6GB is the absolute minimum, and even then a GTX 1070 or RX Vega 56 is recommended.

Unfortunately that's true. Your 1050Ti isn't anywhere near powerful enough.

Framerate is critical with VR. Lower or unstable framerates are a major cause of motion-sickness. Probably the major cause.
󠀡󠀡 Jan 9, 2018 @ 7:34pm 
Originally posted by MossyRathalos:
Originally posted by LukasBroskie:
I have a cheap 1050 TI but i'm fairly confident it should handdle on low. I googled before i asked and it...Technicaly should be possible to be playable.
A 1050ti is nowhere near enough for VR at any setting. An RX 580 8GB or GTX 1060 6GB is the absolute minimum, and even then a GTX 1070 or RX Vega 56 is recommended.
I'd still give it a go, I want to do the unthinkable and get a credit card to be able to get a better graphic card.

Anyway, thank you so much guys for the help and sorry for my english if there were mistakes.
Last edited by rotNdude; Jan 10, 2018 @ 7:42am
Carlsberg Jan 9, 2018 @ 7:36pm 
When DK2 was around the 980ti was top of the tree so a 1050ti will probably be ok imo, but i think for anyything newer it would not do, todays vr would need more than that card can offer.
Arya Jan 9, 2018 @ 7:36pm 
Originally posted by LukasBroskie:
Anyway, thank you so much guys for the help and sorry for my english if there were mistakes.

Your English was fine. Better than many native speakers, actually. They tend to get lazy.
Mossy Snake Jan 9, 2018 @ 7:40pm 
Originally posted by Carlsberg:
When DK2 was around the 980ti was top of the tree so a 1050ti will probably be ok imo, but i think for anyything newer it would not do, todays vr would need more than that card can offer.
The 980ti is hugely more powerful than the 1050ti. The 1050ti is like the old 960, while the 980ti is like the 1070.
󠀡󠀡 Jan 9, 2018 @ 7:41pm 
Originally posted by Wolfie:
Originally posted by LukasBroskie:
Anyway, thank you so much guys for the help and sorry for my english if there were mistakes.

Your English was fine. Better than many native speakers, actually. They tend to get lazy.
Thank you ^^



Originally posted by Carlsberg:
When DK2 was around the 980ti was top of the tree so a 1050ti will probably be ok imo, but i think for anyything newer it would not do, todays vr would need more than that card can offer.



Originally posted by Carlsberg:
When DK2 was around the 980ti was top of the tree so a 1050ti will probably be ok imo, but i think for anyything newer it would not do, todays vr would need more than that card can offer.
I know, right? https://www.youtube.com/watch?v=Pcf1_X2oLkE
I dont know if this video is ♥♥♥♥♥♥♥♥ but it looks promising!


Originally posted by MossyRathalos:
Originally posted by Carlsberg:
When DK2 was around the 980ti was top of the tree so a 1050ti will probably be ok imo, but i think for anyything newer it would not do, todays vr would need more than that card can offer.
The 980ti is hugely more powerful than the 1050ti. The 1050ti is like the old 960, while the 980ti is like the 1070.
There is absolute no doubt about it but mine is cheaper.
Last edited by 󠀡󠀡; Jan 9, 2018 @ 7:42pm
Revelene Jan 9, 2018 @ 7:47pm 
Originally posted by Wolfie:
Originally posted by Revelene:
I'd recommend saving up, if you truly want to get into VR right now. Also, you need to have a fairly beefy computer to be able to handle VR.

That's true. From what I understand(correct me if I'm wrong) rendering VR means effectively rendering each frame twice. So you're going to need a fairly powerful GPU to handle the strain, something like a GTX1070 or 1070Ti would be ideal. If you can actually find one in stock.

Not exactly rendering each frame twice, but two views from the same scene from a slightly different angle on the same frame.

What really makes VR hard to run is the resolution and the frame rate that is needed for smooth gameplay.

Originally posted by LukasBroskie:
I have a cheap 1050 TI but i'm fairly confident it should handdle on low. I googled before i asked and it...Technicaly should be possible to be playable.

Unfortunately, the experience will be pretty terrible, even with lowering settings.

You have to render 2160x1200, 1080x1200 per eye, at a solid 90 fps. To put into perspective, that is a resolution higher than 1080p. That is with the Rift and Vive. With the DK2, you have to render 960x1080 per eye, 1920x1080 total, at 75 fps. You'll still be bottom barrel, even with the lower resolution.

And as with many VR titles, there usually isn't that much of choice in graphical options. And even so, any drop from the 90 fps target will result in a subpar experience. There are rendering "tricks" to attempt to make lower frame rates appear smooth, but they are not miracle workers.
Last edited by Revelene; Jan 9, 2018 @ 7:53pm
Arya Jan 9, 2018 @ 8:16pm 
Originally posted by Revelene:
Not exactly rendering each frame twice, but two views from the same scene from a slightly different angle on the same frame.

What really makes VR hard to run is the resolution and the frame rate that is needed for smooth gameplay.

I see, thanks a lot.
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Date Posted: Jan 9, 2018 @ 6:59pm
Posts: 15