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It's like when directx 11 came out, performance just fell into a hole.
DX 10 was the real performance killer with gpus. DX 11 actually helped quite a bit, doing what DX 10/10.1 could do and more and while doing more being less stressing on the gpu compared to DX 10. But yes, obviously comparing anything DX10 or higher was more stressful then DX9, but that was to be expected to pull off all the visual enhancements.
But yea 4850 probably just wasn't a good choice, as the xx50 or x50 amd gpus always were near the lower end spectrum of gpu performance for that entire family. With xx70 or x70 being midrange and xx80, x80, xx90, x90 being on the higher end.
Which proberly end like Intel project Larabee... for the evry same reason. Not so many ppl say that because it proberly going to be Larabeee 2.0
And Intel already confirmed that they will target the more profiting server or data center audience. barely good for gaming in that case.
intel has made huge leaps since the gma days, but still cant handle 1080p gaming at mid+ settings
i highly doubt they will every make any any mid+ grade gpus for gaming
if you want a good gpu, you can get a cheap nvidia or amd dedicated card
someting must be wrong with your eyes. btw you wait on what ? there are not even a handfiull of games which supports dlls and rtx ! battlefield 5 which supports both can be played with only a 2080 (no super and no ti) 1440p max settings dlls + dxr on 60fps ! so what do you need more if you need only 30fps ? wait for stronger gpus which are able to pump out 144fps which you dont see ? makes no sense
https://youtu.be/r98eRu2SoNI
i mean its even possible to play on 4k max settings dlls +dxr with a 2080ti
https://youtu.be/amlr4nlWAr8
the truth looks different. if you had an 144hz+ monitor and you would play for some times on it and then you would go back even 60fps looks stuttering mess. same thing with 1440p, you cant go back to 1080p because it looks like pixel mincraft compare to 1440p