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Edit: did some google searching with results limited to the past two years. The only things I found all linked back to the 2015 article or similar ones from that period. If something had really changed after 15 years of dual channel being ineffective in regards to gaming, they're being awfully quiet about it...
Here is one of the more extreme examples:
https://www.youtube.com/watch?v=0XmCE7Qfbt4/
Good old GTA V, one of the early RAM speed dependant:
https://www.youtube.com/watch?v=cydy617dLeA
Far Cry Primal:
https://www.youtube.com/watch?v=gz9hxy5axqo
You will get more results when looking for RAM speed benchmarks, which is basically the same.
The difference between 2015 and now is that we have a lot more RAM speed dependant games. RAM really started to care about RAM speeds after Fallout 4, not all of them but a lot do with some pretty big differences in performance.
Anyway thanks for those. It makes an interesting case. Past tests of dual channel memory just looked at the average FPS, which even in those videos shows little to no difference. But looking at the lows tells a different story. Few people notice whether a game is running at 60 or 66 fps without a counter on screen, but a dip to 30 instead of 40 is very noticeable and jarring. Maybe it's not so much that something changed in the last two years as that we were all looking in the wrong place for the benefits.
If you can take the 10 FPS for next to nothing by getting dual channel you would. People upgrade their GPU to get 10fps more.
I was just making sure there was no BIG difference. Ill probably just buy another stick when/if i upgrade my monitor to 1440p... i dont care at all about 4k, and 1080p looks good to me still.
Great help guys, good sources.